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I tried to reduce the number of NPCs that you have to "chase" (usually the ones who walk continually without pausing) because a couple playtesters also commented on that, but still kept a few of them for the aesthetics otherwise everyone just walked the same way.
Regarding the pictures, do you mean you have to stand in front of a picture to examine it (once there, you can click on it directly)? Sometimes the pathfinding is a little quirky especially when there are walls in the way, so I thought it'd be safer to get the player to walk there to avoid them getting stuck somewhere.
Anyway, thanks for the feedback! Always useful to hear what players like and don't like.
Yeah, and sometimes I thought I did click under the picture, but apparently I didn't hit the right tile (not low enough). Not a big deal, though. My point was rather "if these are the only things I can find to complain about then that's pretty good" ;)