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You won't be able to carry everything you find. Having shelves or holders for items lets you store them at base, then set back out for more. A particular resource in the late game is especially hard to get new ones of, and you can only carry 12 at a time.
Having somewhere to expect to find your partners rather than babysitting 24/7 is a relief.
You will absolutely need the protection walls, defenses, and traps will give you. If you are solo, you will be outnumbered way too quickly, even in early attacks. Enemies have supporting roles and more offensive roles, and you will not be able to handle them by yourself.
While you can 100% be a nomad, building a base is quite fun, and gives lots of positives, the only negative being the time it takes, which may not even be a negative to you.
You don't need to build a base to sleep good. You can sleep in the places I mentioned above and get a perfectly good sleep without a chance of it being disturbed in the night. While sleeping in the locations I mentioned, if you're out of range of the enemies or have killed them all, you won't be disturbed during sleep at all, unlike sleeping in a base. You stand the risk of being woken up in the night in a base to fend off enemies. You won't encounter that problem in caves or bunkers.
Another pro to using caves or bunkers to sleep is you don't get enemies spawning inside your structures wreaking havoc on all your hard work from the inside out. The game is pretty busted in this regard. Early Access games outside Early Access things.
Building is purely optional and not required in this game. It's mostly there for the builders who like to build things.
Spent 2 days building a cabin and things like a drying rack/fireplace so I have food/water/shelter covered.
Then I find out you dont really need shelter? Oh okay...
I ran around the island for two days completely clueless on where to go or what to do.
What's the point of this again???
One thing to keep in mind however is that:
1. Caves drastically reduce the amount of energy you get from sleep.
2. Some locations on the map don't have bunkers for a fairly long distance.
3. You can't access most bunkers till you get past 3 caves.
1. Yes there is a lot of energy drinks, but if you want to make stews having a location nearby with a lot of ingredients is very helpful. And you can't always rely on sodas as they run out eventually if you don't find more soon enough.
2. To use a glider in many locations effectively you need a glider booster. Building a glider booster counts as building a base to a degree. And glider boosters cost 4 turtle shells. Meaning you need to make multiple trips to one location just to make one unless playing coop. Also glider boosters don't get you high up enough to fly to many locations.
3. If you don't have a glider booster at the destined location you are trying to go, then you will need to walk around on foot unless you find a vehicle. You can also build zipline networks around the island, but it takes a while to do this.
4. Just because you can, doesn't mean you should. The purpose of a game is to have fun and this game can technically be beaten in under 1 hour. But you just blast through the game without building a base then you are depriving yourself of some great experiences the game has to offer. And if you choose to stay on the island, then the goal of the game is not to beat all the caves, but to thrive.
You need safety and a base in the middle of the nightmare provides this.
Yes you are right, base building is just for yourself....eg. to expand the gaming time.
will not say useless in order to get Virginia to trust and follow you.
(4-5 days... better evenings at a campsite are needed for her to trust you. so you can give her weapon, clothes and GPS)
but not neccessary at all...