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b) as of now, you can't collect the heads of enemies that aren't either regular cannibals or muddy cannibals
I tried 2 rows, placing the 2nd row on an elevated position (on 2 logs), but it moved over it, though it was staggered a few times doing so, haven't seen it since to test what more rows can do.
It glitching through walls doesn't seem like much of an issue on it's own, considering that it can break fortifications in 1-2 hits anyways.
The other collectable heads don't save correctly on sticks anyway they change to the default head. For example you can't save glowing Clown