Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
If you could just fast travel and disregard evreything between points a and c it really somewhat defeats the point of playing the game.
However, a motorized mountain bike, one with peddles and a motor for maintaining uphill might have made more sense given the terrain, and ways you could have peddled your way very fast down a mountain side in awesome fashion.
So, yes, maybe it's a bit of a mistake over a motorized mountain bike.
That said... I agree with Ataxio, fast-traveling would be the biggest mistake.
So how would a mountain bike, dirt bike, ATV or any other mode of transportation be different than what already exists? They all get us across the map more quickly. Maybe all the current means of transportation should be removed from the game since they help get the player across the map more quickly. If proposed transportation methods defeat the point of playing the game, all the fast travel tools should be removed. We should have to walk and run everywhere to get the point of playing the game as a walking and jogging simulator.
I think you are confusing the colloquial gamer term for instantaneous travel (which is fast-travelling) with the non-colloquial gamer term for fast-travelling, which is fast-travelling.
So, I think you are misunderstanding Ataxio's point.
But it's kind of funny because I totally understand why. It's not really fast-travelling he's talking about but instant-travelling, which happens to be referred to as fast-travelling.
Lmfao.
What does it matter whether fast travel or fast travelling? Both traverse the player faster across the map. There's little to zero difference. We can already speed run across the map in no time as our character runs like he's a gold medallist marathon runner. It really doesn't matter how you want to nitpick the differences, the point stands that we can already travel quickly across the map by foot. So, it really makes no difference whether we're travelling on a machine or by foot. Why? The map is devoid of much to see that's interesting which hasn't been copy and pasted elsewhere. There's nothing spectacular to stop and take a look at so why should it matter how fast we can get across the map? It doesn't matter at all because we can get anywhere we want quickly, with ease (which I already explained in my above comments).
This is what I don't like about universal quantifiers: "No time." Really?
We can already speed-run across the map in "no time" at all? That's just not true.
It takes a very much obvious passage of time. Now, some variable change I can accept, like a little faster, within reason.
Whenever people say, "So, it really makes no difference," it irritates me, simply because usually when they say that it does make a difference. Just not one they like to acknowledge. When you say, "So why should it matter," that's a lost preformative: Why shouldn't it?
Look, I'm not entirely against it. I can accept instantaneous travel, provided it's extremely limited to once a day. But if it's going to be teleportation (all over the place) at infinite frequencies, then absolutely no.
That's like asking for lakes to be made of Monster Energy rather than water. Restricting it severely in frequency (to once a day) is critical to not ruining the whole survival theme, and I can accept that.
I'm a very cynical person, but as cynical as I am, even I can't agree that "There's nothing spectacular to stop and take a look at" as, if that were true to other players too, maybe nobody would even be in-game anymore.
"You need not try explain what you think." Well, I also need not listen to you, but I am.
LTR: I just said I wasn't against it, and gave an example earlier that aligns with OP's. You're nosism with who's who in the zoo is debased on who agrees with you and who doesn't.
By fast-traveling I mean unlimited teleportation and any other elaborate set-up that makes a string-through in mere seconds ridiculous. Like a hang-glider with nos engines connected to a moped. ♥♥♥♥ that noise... No.
Only if Queen is playing in the background.
Hello glider my old friend.