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JK... In all seriousness, they should make the AI more aware of designated fireplaces, which aren't traps. There's a lot of stuff that truly is annoying, and these bugs are part of the overall package of frustration factors.
Something else that pisses me off about the enemy AI is you can stand in shallow water, like super ♥♥♥♥♥♥♥ shallow, and I'm talking about the beach areas, and be totally invincible to melee attacks because none of them want to engage you in a fight. They could rush in, but for some reason, the path-finding on the beaches were never polished to properly account for the shallows.
Making it kind of sad how easy it is to shoot arrows at enemies that seem to not want to fight back, barely 3 feet into the water. It's very unrealistic and takes me out of the entire experience.