Sons Of The Forest

Sons Of The Forest

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how to delete building recipe from screen?
i forgot where i build a shelter xd
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Showing 1-15 of 16 comments
gsw mer Apr 3, 2023 @ 9:10am 
if you place down a tarp to save inside the caves the icon remains on the minimap even when you're outside the cave. so maybe its there.
Ħans Wurst Apr 3, 2023 @ 9:25am 
No i build a wood shelter, but its not done. that blueprint thing
Last edited by Ħans Wurst; Apr 3, 2023 @ 9:36am
D.A.R.K. Apr 3, 2023 @ 9:35am 
Originally posted by Σquilibrium:
how to delete building recipe from screen?
i forgot where i build a shelter xd
Originally posted by Σquilibrium:
No i build a wood shelter, but its not done.
You need to go there and hold the cancel button, I think it's X or C (I don't remember which one is the default one), but you need to be physically there to do that.
sleepygamer Apr 3, 2023 @ 9:37am 
it doesn't delete you will have to find it again and destroy it or finish it, retrace where you have been they usually stand out quite a bit. or if you can i don't know how sorry
Ħans Wurst Apr 3, 2023 @ 9:37am 
i know, but i forgot where i set this construction xd
sleepygamer Apr 3, 2023 @ 9:41am 
its a long shot but try maybe asking kelvin to build it...might work but think he needs to be near what you ask him to do. like put in holder does not show up as an option if your close to one
D.A.R.K. Apr 3, 2023 @ 9:47am 
Originally posted by Σquilibrium:
i know, but i forgot where i set this construction xd
Well... You're ♥♥♥♥♥♥ =)
The game doesn't show where blueprints are, you need to, literally, retrace your steps to see where you went.
Ħans Wurst Apr 3, 2023 @ 9:48am 
i tried that, but we are not close enough... i let i rebuild by kelvin, but dont work
Farley Apr 3, 2023 @ 10:26am 
There is a way to remove the blueprint screen overlay for unfinished blueprints without being on location. However, it requires editing a JSON file. You must remove the entries from the file. I would start by making a copy of the original before you make changes in case you make a mistake.

Obviously, your Saves location will be different, but similar to the following:

C:\Users\Kelvin\AppData\LocalLow\Endnight\SonsOfTheForest\Saves\76561198216568937\SinglePlayer\0858324267\ScrewStructureInstancesSaveData.json

Remove all the text between the Square Brackets and save the JSON file in UTF-8 encoding which it should already be. This can be done with Notepad.

You should end up with file contents that looks similar this without the whitespace:

{
"Version": "0.0.0",
"Data": {
"ScrewStructureNodeInstances": "{\"_structures\":[]}"
}
}

The Square Brackets contain the unfinished Structures. Remove the contents and leave the brackets indicating an empty array. This works. I have done this myself and have played over 100 in game days after doing this with no issues.
Last edited by Farley; Apr 3, 2023 @ 10:30am
infinityeagle Apr 3, 2023 @ 10:38am 
Originally posted by Σquilibrium:
i know, but i forgot where i set this construction xd
I have done that before. How I found mine was at night, you can see them a long way off because they look bright white in the dark
Ħans Wurst Apr 4, 2023 @ 7:35am 
i have many of these like 0858324267 folders, but no one with this number. i tried to use the newest of date. but dont work :

it looks like that
{"Version":"0.0.0","Data":{"ScrewStructureNodeInstances":"{\"_structures\":[]}"}}
Last edited by Ħans Wurst; Apr 4, 2023 @ 7:38am
Ferry S. Dec 12, 2023 @ 10:16am 
Originally posted by Farley:
There is a way to remove the blueprint screen overlay for unfinished blueprints without being on location. However, it requires editing a JSON file. You must remove the entries from the file. I would start by making a copy of the original before you make changes in case you make a mistake.

Obviously, your Saves location will be different, but similar to the following:

C:\Users\Kelvin\AppData\LocalLow\Endnight\SonsOfTheForest\Saves\76561198216568937\SinglePlayer\0858324267\ScrewStructureInstancesSaveData.json

Remove all the text between the Square Brackets and save the JSON file in UTF-8 encoding which it should already be. This can be done with Notepad.

You should end up with file contents that looks similar this without the whitespace:

{
"Version": "0.0.0",
"Data": {
"ScrewStructureNodeInstances": "{\"_structures\":[]}"
}
}

The Square Brackets contain the unfinished Structures. Remove the contents and leave the brackets indicating an empty array. This works. I have done this myself and have played over 100 in game days after doing this with no issues.

The file name is: ScrewStructureNodeInstancesSaveData.json
The other file (ScrewStructureInstancesSaveData.json) is for traps and other decorations.
tunikom Jun 9, 2024 @ 7:29am 
Hello, is there a way to cancel or get to that ghost without changing the commands? It's annoying that it's taking over my screen and I can't find the ghost for hours
D.A.R.K. Jun 9, 2024 @ 10:59am 
Originally posted by tunikom:
Hello, is there a way to cancel or get to that ghost without changing the commands? It's annoying that it's taking over my screen and I can't find the ghost for hours
I don't think so.
Originally posted by Ferry S.:
Originally posted by Farley:
There is a way to remove the blueprint screen overlay for unfinished blueprints without being on location. However, it requires editing a JSON file. You must remove the entries from the file. I would start by making a copy of the original before you make changes in case you make a mistake.

Obviously, your Saves location will be different, but similar to the following:

C:\Users\Kelvin\AppData\LocalLow\Endnight\SonsOfTheForest\Saves\76561198216568937\SinglePlayer\0858324267\ScrewStructureInstancesSaveData.json

Remove all the text between the Square Brackets and save the JSON file in UTF-8 encoding which it should already be. This can be done with Notepad.

You should end up with file contents that looks similar this without the whitespace:

{
"Version": "0.0.0",
"Data": {
"ScrewStructureNodeInstances": "{\"_structures\":[]}"
}
}

The Square Brackets contain the unfinished Structures. Remove the contents and leave the brackets indicating an empty array. This works. I have done this myself and have played over 100 in game days after doing this with no issues.

The file name is: ScrewStructureNodeInstancesSaveData.json
The other file (ScrewStructureInstancesSaveData.json) is for traps and other decorations.

Thank you !
I played online and some ppl came and started build something somewhere ... :)

Note that the Save is a zip file (SaveData.zip)
You need to extract it (in a temp folder) , modify the correct file, then build the zipfile again and replace the old zip
Last edited by Jean-Claude TERGAL; Apr 8 @ 3:24am
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