Sons Of The Forest

Sons Of The Forest

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jswarpaint May 23, 2024 @ 2:02pm
1 Gig etc. update Thursday ...
Hey Everyone,

Here are a few more fixes for some issues that have come up recently.


As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub


Fixes

Fixed chainsaw revved audio stuck on for other clients after ground attack
Fixed priest outfit showing low resolution texture in inventory and grab-bag
Fix for bushes and plants sometimes not saving their state when saving on host
Fix for the log sleds main storage interactions turning back on for all item types when the player leaves the sleds LOD range and then moves back within range
Fixed issue for clients with items cooking directly on the fire still making sizzling sounds after the fire had gone out
Fixed picking up and replacing spear trap putting it into a bad state that wont fire automatically
Fixed cut and place plank animation hanging while building some structures if next build input is timed a certain way
Fixed prompt mode for cut actions applying IK to left hand if an item is equipped
Fixed player equipping stick when lifting corners of tarps with ‘skip animations’ option is enabled
Fix for black screen and errors that can be triggered when pausing in water
Fix for underwater rendering missing or flickering in some parts of streams
Fixed player stashing and reequipping left handed items when placing a stick post or tarp or cutting logs or planks
Fixed held ranged weapon firing when propping tarps if ‘skip animations’ option is enabled
Fix for stumps cleared by Kelvin not breaking for MP clients when host is far away
Fix for case where stumps remained if broken by another player in MP when player is far away
Fixed a transition issue with climbing down ropes right after running
Fixed guitar animation playing for too long during one of the riffs
Fixed placing standing stick IK and polish
Moose will now transition smoothly to death animation when killed while sitting down
Fix for stars looking stretched in one corner of the map
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Showing 1-7 of 7 comments
Stormhead92 May 23, 2024 @ 2:18pm 
Stutter FPS Fix when ?
SteelCowboy May 23, 2024 @ 3:00pm 
Originally posted by Stormhead92:
Stutter FPS Fix when ?
Exactly i9 and 4070 game runs like trash after you build a house.frames drop to 40
jswarpaint May 23, 2024 @ 3:12pm 
Originally posted by jswarpaint:
Hey Everyone,

Here are a few more fixes for some issues that have come up recently.


As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub


Fixes

Fixed chainsaw revved audio stuck on for other clients after ground attack
Fixed priest outfit showing low resolution texture in inventory and grab-bag
Fix for bushes and plants sometimes not saving their state when saving on host
Fix for the log sleds main storage interactions turning back on for all item types when the player leaves the sleds LOD range and then moves back within range
Fixed issue for clients with items cooking directly on the fire still making sizzling sounds after the fire had gone out
Fixed picking up and replacing spear trap putting it into a bad state that wont fire automatically
Fixed cut and place plank animation hanging while building some structures if next build input is timed a certain way
Fixed prompt mode for cut actions applying IK to left hand if an item is equipped
Fixed player equipping stick when lifting corners of tarps with ‘skip animations’ option is enabled
Fix for black screen and errors that can be triggered when pausing in water
Fix for underwater rendering missing or flickering in some parts of streams
Fixed player stashing and reequipping left handed items when placing a stick post or tarp or cutting logs or planks
Fixed held ranged weapon firing when propping tarps if ‘skip animations’ option is enabled
Fix for stumps cleared by Kelvin not breaking for MP clients when host is far away
Fix for case where stumps remained if broken by another player in MP when player is far away
Fixed a transition issue with climbing down ropes right after running
Fixed guitar animation playing for too long during one of the riffs
Fixed placing standing stick IK and polish
Moose will now transition smoothly to death animation when killed while sitting down
Fix for stars looking stretched in one corner of the map

I'm nobody I just copied this from the post ..
HomeInvasionTurbo May 23, 2024 @ 5:59pm 
always "fixing" crap when are they gonna ADD crap
Alexslife May 23, 2024 @ 6:14pm 
above is a bot
HomeInvasionTurbo May 23, 2024 @ 7:41pm 
Originally posted by Alexslife:
above is a bot
cry more fanboy
BORG May 23, 2024 @ 7:46pm 
Ah, Early Access outside Early Access. All that should have been fixed in Early Access not after a 1.0 full release. This company is an outstanding example of why I do not buy Early Access games anymore. Too many companies are delivering unpolished or incomplete half ass products outside Early Access as polished and complete games. I mean great they're fixing things, but all those bugs are from Early Access that should have been fixed before final full 1.0 release.

Originally posted by HomeInvasionTurbo:
always "fixing" crap when are they gonna ADD crap
There will likely not be much more if anything for that matter, added to the game. They're just mopping up the Early Access mess to make sure it's fixed enough so that it will continue to make sales over the course of the next half decade. They know sales will fall off if they don't clean up their mess so that is what they are doing.
Last edited by BORG; May 23, 2024 @ 7:46pm
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Showing 1-7 of 7 comments
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Date Posted: May 23, 2024 @ 2:02pm
Posts: 7