Sons Of The Forest

Sons Of The Forest

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Kelvin is not fulling holders when asked to "maintain base"
As the headline says, Kelvin will do everything else - reset traps, sharpen log walls, etc - but he does not full holders. I've tested several times to make sure he's not just too busy with other work to get to it, and have left him a long time. All he does is the other stuff and then when it's done he sits down and relaxes.
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Showing 1-7 of 7 comments
ChronischeStaar Dec 3, 2023 @ 5:43am 
You have to ask him to ''get sticks'' or ''get stones'' and then ''fill holder'' if one is close by. It's not automated.
HysteriaAlice Dec 3, 2023 @ 7:52am 
He must be getting his energy back up, I told him to maintain my base and as soon as I made a couple stick holders, he immediately started getting sticks to make them and then filled them with no problems.

Remember he has his own stamina and hunger and thirst levels he needs to maintain. I keep lots of berry bushes, and limbs on the drying rack for him and have him take breaks most of the time, then when I need him to help me he is more than happy to help.
Last edited by HysteriaAlice; Dec 3, 2023 @ 7:54am
emitfudd Dec 3, 2023 @ 8:42am 
Originally posted by ChronischeStaar:
You have to ask him to ''get sticks'' or ''get stones'' and then ''fill holder'' if one is close by. It's not automated.
It is automated as of the last update. Read the update notes on the option for Kelvin to "maintain base".
emitfudd Dec 3, 2023 @ 8:43am 
From what I read, you can't overwork Kelvin. He is lazy. If you ask him to do too much without telling him to take a break, he will believe he works for a union and take a break anyways.
Crazyjoep Dec 3, 2023 @ 11:32am 
Kelvin is not lazy!!
The "thought" system is to blame here. If chairs, benches, food or fire is too close to him he will get stuck inside a loop. Thats why hes not doing what youre asking him to do. He will try to get to the player or do the task, but gets overwritten, ive seen it happen way to often on my own playthroughs. I think thats a thing the devs need to look into, the AI system needs a bit of tweaking! Also try getting into his mindset; he is injured by the crash, possibly high on painkillers, scared because he cant hear and speak, and at the same time madly in love with the players charakter! Give the poor soul a break!
HysteriaAlice Dec 3, 2023 @ 2:43pm 
Originally posted by Crazyjoep:
Kelvin is not lazy!!
The "thought" system is to blame here. If chairs, benches, food or fire is too close to him he will get stuck inside a loop. Thats why hes not doing what youre asking him to do. He will try to get to the player or do the task, but gets overwritten, ive seen it happen way to often on my own playthroughs. I think thats a thing the devs need to look into, the AI system needs a bit of tweaking! Also try getting into his mindset; he is injured by the crash, possibly high on painkillers, scared because he cant hear and speak, and at the same time madly in love with the players charakter! Give the poor soul a break!

Exactly! Gotta treat him well and he will be more helpful. He does remember how the player treats him, so if you purposefully hit him, he is going to remember that. He will be less helpful since he will be upset with the player for a bit, he will feel better after a while, but if he is still constantly hurt by the player purposefully, he is not going to be willing to help you.
thawt29 Dec 3, 2023 @ 3:46pm 
Kelvin is terrible. His AI is horrible as is his pathing. I got tired of tearing down buildings because he got stuck in the flooring so I got rid of him. My playthroughs are a hell of a lot less frustrating. They seriously need to fix him.
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Date Posted: Dec 3, 2023 @ 4:43am
Posts: 7