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There are some simple rules that can help you manage a 'clean construction':
A floor can only be placed when all four corners are the same level.
A ramp/stairs can only be placed when the two upper and two lower corners are the same level.
A placed vertical log cannot be cut if a floor, ramp, or stairs are directly above it (would cause it to break one of the rules above).
The order of log placement matters. As a general rule, place logs so they anchor from the primary structure; don't look at exterior supports and have logs 'point' towards the primary structure.
When building ramps or extended slopes, attach diagonal logs to the pole that matches your intended height; so when you raise it with another log, it gets cut to that height. Complete this ramp by looking up towards the higher support pole so it angles down to the lower one.
Corner support beams can be half or 3/4 logs and will allow you to remove adjacent interior (or exterior) vertical logs. A type of veranda can be built at each level, increasing the width/length of your building with each level you build up; although this excludes corners. You will need to build the scaffolding to place each horizontal log; allowing you to place the corner support before removing the scaffolding.
Common problems:
Ground level is too low, resulting in a sloped log when you want it to be flat - remove the sloped log(s), cut the lower support poles in half and place a horizontal log between them. You can then replace the original log and raise-cut it to the right height. You may need additional 'scaffolding' to continue building.
Cannot place walls - the system only allows walls where a floor or ramp is possible. This is a construction design flaw rather than a game flaw. When building, make sure all four support pillars are the same height or allow a ramp to be built.
Cannot place a sloped log angled towards a horizontal log - remove the horizontal log, place the upper slopped log, then you can replace the (lower) horizontal log.
Build option displays the 'raise log' option instead of place horizontal/sloped log - place a floor/ramp (cut) log down to invalidate raise log option.
Kelvin gets stuck in scaffolding - build a log rack next to him and ask him to fill it with logs. He'll magic available logs into the rack [this may be patched at some point].
Cannibals keep breaking your stuff - build a spike wall of sharpened sticks (with rock supports). Place one stick down near 'on top of' one of your spikes, anchor off that one so the next stick is placed (literally) on top of the adjacent spike. Repeat for each spike, and when sharpening them, angle them at 45 degrees. Repeat this at the opposite angle; creating a row of forked spikes. Enemies cannot jump over this or get close enough to do much damage to the spikes. (Create bone chairs and chandeliers as a tally of your kill count.)