Sons Of The Forest

Sons Of The Forest

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Ħans Wurst May 26, 2023 @ 12:46pm
hard survival mode
what exactly are these changes?
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Showing 1-15 of 42 comments
Sir Víve May 26, 2023 @ 12:53pm 
They list them in the patch notes. Added more debuffs to being cold. Adjusted rest based on comfort level. Removed item respawn in crates after logging.

The last part of removing item respawn wont work until they include a way to craft or obtain items to survive with though. For instance, you can't craft rope, but you need rope for lots of things. I'm sure there are many other items like rope, maybe ammo or resin to print with.

Not sure if Hard Survival mode is worth playing till they add all the crafting features. I am excited that they are heading in this direction though! Can't wait to play this game again as a survival game and just have fun defending, gathering/resupplying, finding food, and ultimately staying alive.
Ħans Wurst May 26, 2023 @ 1:08pm 
so items never respawn in crates? or just this login logout thing?
{FU}TheForgeryTTV May 26, 2023 @ 1:10pm 
Originally posted by Σquilibrium:
so items never respawn in crates? or just this login logout thing?

Nope, crates will no longer have items respawn in them so you better grab everything.

However, from what I can tell, items on the ground should respawn (like rope in cannibal camps that aren't inside a container).
Ataxio May 26, 2023 @ 1:10pm 
I would assume it disabled respawning period. Rope does have many sources but it's spread out. Stuff simply laying on the ground might still respawn though. Needs testing. But hardcore modes aren't my bag.
Sir Víve May 26, 2023 @ 1:10pm 
basically you loot it once, from my understanding, then it doesn't respawn like it usually does after you log out and log back in
Sir Víve May 26, 2023 @ 1:12pm 
Originally posted by Ataxio:
I would assume it disabled respawning period. Rope does have many sources but it's spread out. Stuff simply laying on the ground might still respawn though. Needs testing. But hardcore modes aren't my bag.
I wouldn't even consider it hard core. I would just say it adds more survival gameplay, like many other survival games.
Ħans Wurst May 26, 2023 @ 1:12pm 
ok ty
{FU}TheForgeryTTV May 26, 2023 @ 1:13pm 
Originally posted by Sir Víve:
They list them in the patch notes. Added more debuffs to being cold. Adjusted rest based on comfort level. Removed item respawn in crates after logging.

The last part of removing item respawn wont work until they include a way to craft or obtain items to survive with though. For instance, you can't craft rope, but you need rope for lots of things. I'm sure there are many other items like rope, maybe ammo or resin to print with.

Not sure if Hard Survival mode is worth playing till they add all the crafting features. I am excited that they are heading in this direction though! Can't wait to play this game again as a survival game and just have fun defending, gathering/resupplying, finding food, and ultimately staying alive.

I also don't think hardcore mode is worth it as the game still needs ironing out to make it playable and it was probably added for people who were heavily complaining about the item container respawn and the ones who opposed having it removed since normal difficulty is unchanged.

It is a step in the right direction like you said though so it's likely the developers will keep tweaking it as time goes on. I'm surprised they didn't add a penalty for drinking water straight out of rivers, ponds, and lakes (at least not yet).

There's also the problem in getting fresh water during winter if you aren't close to a stream or a cave with water.
Last edited by {FU}TheForgeryTTV; May 26, 2023 @ 1:14pm
Ataxio May 26, 2023 @ 1:17pm 
To each their own. I like being able to use the tools I'm given instead of a rare 1 off where I shoot one of the 4 shotgun shells I have when it's effectively the same as firing a crossbow bolt at the target.

Why shill a sequel with guns then make it neigh impossible to amass ammo for them.
Dragow May 26, 2023 @ 1:17pm 
Originally posted by {FU}TheForgeryTTV:
Originally posted by Σquilibrium:
so items never respawn in crates? or just this login logout thing?

Nope, crates will no longer have items respawn in them so you better grab everything.

However, from what I can tell, items on the ground should respawn (like rope in cannibal camps that aren't inside a container).
For the love of god, why dont they just bind it to seasons or timers on each container, with some sort of "Meantime to happen" random probability and trigger roll when player goes to sleep
{FU}TheForgeryTTV May 26, 2023 @ 1:22pm 
Originally posted by Dragow:
Originally posted by {FU}TheForgeryTTV:

Nope, crates will no longer have items respawn in them so you better grab everything.

However, from what I can tell, items on the ground should respawn (like rope in cannibal camps that aren't inside a container).
For the love of god, why dont they just bind it to seasons or timers on each container, with some sort of "Meantime to happen" random probability and trigger roll when player goes to sleep

I agree with that as other people including me suggested something like that in the feedback thread.

There should be an option for items to respawn as time goes on and I suggested cannibal camps and caves to have respawning loot (since the cannibals are scavengers and the creepy mutants drag in victims).

I also proposed random loot to wash up on the shore to encourage players to explore the shorelines to get them before the cannibal patrols do.

And finally, I wanted Sahara mercenary groups to visit the island and set up camp. They would have the best loot for you to take. If some people don't want to fight them, it's possible to have the cannibals or creepy mutants already killed them but their loot is still available. I'd argue it's even lore-friendly as Sahara wants to take over the island pretty badly.
Sir Víve May 26, 2023 @ 1:22pm 
It's whatever Ataxio... it's a cool mode that you don't have to play, but, after finishing the game, it is the only reason I would even play it again without some major content update, which I doubt will happen
Ataxio May 26, 2023 @ 1:23pm 
Might be hard for them to do, but stuff washing up on the shores or air drops would be cool. Pretty cliche method but meh.
{FU}TheForgeryTTV May 26, 2023 @ 1:24pm 
Originally posted by Sir Víve:
It's whatever Ataxio... it's a cool mode that you don't have to play, but, after finishing the game, it is the only reason I would even play it again without some major content update, which I doubt will happen

I'm sure there will be (more) major content updates in the future but it looks like the updates will roughly take a month before they're available instead of 2 weeks. It's even possible the time required will stretch beyond that.
{FU}TheForgeryTTV May 26, 2023 @ 1:25pm 
Originally posted by Ataxio:
Might be hard for them to do, but stuff washing up on the shores or air drops would be cool. Pretty cliche method but meh.

Air drops would make sense if Sahara mercenaries are around the island, or at least old air drops already on the ground or something like that.

Sure, nothing really exciting or original but it's something.
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Date Posted: May 26, 2023 @ 12:46pm
Posts: 42