Sons Of The Forest

Sons Of The Forest

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Gilamex May 16, 2023 @ 4:52pm
Can you only have one Cooking Pot?
I had three of them, all full of water on three campfires. I load my save today and only have one. :cwat: The others had full meals already cooked in them that I spent resources on, saving them for later... is this a bug? Please tell me its a bug. There's no reason the player shouldn't be able to have more than one pot at a time... This is the only way I know of to store water for the winter, that was my plan, as I live very far away from any rivers. I had 12 servings of water, now I only have 4 lol
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Showing 1-15 of 21 comments
ryannorgreeves May 16, 2023 @ 4:59pm 
Can't speak to the devs vision on how this is supposed to work. In the first game, you couldn't carry multiple to my knowledge. I haven't gone and found one yet, but does it cap you at one in inventory?

If yes, I'd say likely they're counting those as dropped and they'll despawn the way throwing something on the ground would. Possible solutions, though I've not tried, and someone else can maybe confirm this works or not, but is it possible to put a canteen on a shelf in base or a pot with something in it. If yes, this would solve your storing water issue. If not, they may be looking to provide this as survival aspect requiring you to trek to that stream multiple times in winter.

Subbing as I'm curious to learn more.
Gilamex May 16, 2023 @ 7:44pm 
Originally posted by ryannorgreeves:
Can't speak to the devs vision on how this is supposed to work. In the first game, you couldn't carry multiple to my knowledge. I haven't gone and found one yet, but does it cap you at one in inventory?

If yes, I'd say likely they're counting those as dropped and they'll despawn the way throwing something on the ground would. Possible solutions, though I've not tried, and someone else can maybe confirm this works or not, but is it possible to put a canteen on a shelf in base or a pot with something in it. If yes, this would solve your storing water issue. If not, they may be looking to provide this as survival aspect requiring you to trek to that stream multiple times in winter.

Subbing as I'm curious to learn more.
You can drop it with the drop button, so it's able to be gotten rid of to a degree. And what my problem is; I had them on the campfires, not in my inventory. You can only carry one at a time (unless you use the "carry excess" trick, holding an extra one in your hand). I actually had zero pots in my inventory, the game just decided "okay, you only own one pot now" when I loaded my save, deleting the other two. It was weird.
I have a screenshot of the three pots together before I quit for the day because I felt achieved having built a cute little kitchen.
https://steamcommunity.com/sharedfiles/filedetails/?id=2976816871
Last edited by Gilamex; May 16, 2023 @ 7:46pm
Bunker May 16, 2023 @ 8:47pm 
i have one on a shelf and one in my inventory. multiple on a shelf will take em' away when you save and quit

also kevin seems to add a pot to the standing torch fire if you tell him to complete building it but it appears non functional.

cooking pots on the fires go away when you log
Last edited by Bunker; May 16, 2023 @ 8:47pm
Ryzilynt May 16, 2023 @ 9:22pm 
Originally posted by Bunker:
i have one on a shelf and one in my inventory. multiple on a shelf will take em' away when you save and quit

also kevin seems to add a pot to the standing torch fire if you tell him to complete building it but it appears non functional.

cooking pots on the fires go away when you log

So you can have one on a shelf and one in inventory? Does it matter if it's a different shelf and different player in MP?
ryannorgreeves May 16, 2023 @ 9:23pm 
I'd also be curious to find out if when they're stored on a shelf they retain whatever was put in them at the time, or if they end up being an empty pot.
Gilamex May 16, 2023 @ 10:03pm 
Originally posted by Bunker:
i have one on a shelf and one in my inventory. multiple on a shelf will take em' away when you save and quit

also kevin seems to add a pot to the standing torch fire if you tell him to complete building it but it appears non functional.

cooking pots on the fires go away when you log
I didn't even know you could put them on a shelf. I thought I tried and saw i was greyed out, idk. I really hope they fix the issues surrounding it, I hope it's not intentional... I want multiple so badddd
Duke H. Vytantis May 17, 2023 @ 12:30am 
Originally posted by Gilamex:
Originally posted by Bunker:
i have one on a shelf and one in my inventory. multiple on a shelf will take em' away when you save and quit

also kevin seems to add a pot to the standing torch fire if you tell him to complete building it but it appears non functional.

cooking pots on the fires go away when you log
I didn't even know you could put them on a shelf. I thought I tried and saw i was greyed out, idk. I really hope they fix the issues surrounding it, I hope it's not intentional... I want multiple so badddd

it could be if there is something in the pot or not that causes it to not be "shelvable"?
or the game thought the shelf was full.

anyway i think it's safe to say better to shelf/stock the ingredients and then combine them when you need to eat the meal. kinda like IRL if you don't have tuperwares & a fridge
Chris May 17, 2023 @ 12:49am 
lol this is bad when cooking pots in use disappear. You seem to have verified it's not a single occasion or single user problem - have you already reported the issue to the devs?
Gilamex May 17, 2023 @ 2:25pm 
Originally posted by Chris:
lol this is bad when cooking pots in use disappear. You seem to have verified it's not a single occasion or single user problem - have you already reported the issue to the devs?
Nope I figured other people would report it, I've not reported anything for this game yet as I'm both lazy and also inexperienced with reporting stuff properly. I'd just make a comment on the thread but I know that's not good enough. So I made a separate listing here. Wasn't sure if I was the only one or not.
Bunker May 17, 2023 @ 2:58pm 
I believe the pot returns to your inventory if you place it on a fire and log out. that's why only 1 probably.

You CAN run and get a bunch of pots and place em' on shelf slots , but the game will remove pots and clear the shelf spot while leaving the very first pot that occupies a slot when you save and quit.

You cannot place one pot per shelf in order to try and fix this. it will still only save that first pot places.

you can put a pot on a standing torch looks like but haven't messed around with those much due to the burning fire hazard issue

in the first game pots could be used as a crafting ingredient to collect Sap. but looks like no sap required yet.
Gilamex May 17, 2023 @ 4:53pm 
Originally posted by Bunker:
I believe the pot returns to your inventory if you place it on a fire and log out. that's why only 1 probably.

You CAN run and get a bunch of pots and place em' on shelf slots , but the game will remove pots and clear the shelf spot while leaving the very first pot that occupies a slot when you save and quit.

You cannot place one pot per shelf in order to try and fix this. it will still only save that first pot places.

you can put a pot on a standing torch looks like but haven't messed around with those much due to the burning fire hazard issue

in the first game pots could be used as a crafting ingredient to collect Sap. but looks like no sap required yet.
Well yes, but that's my issue. The game just removing my other two pots for some reason. I better be able to have multiple. I wanna be a chef and have a kitchen I can cook in... Have a bunch of meals ready whenever I need them, not only one...
ryannorgreeves May 17, 2023 @ 7:01pm 
I'm pretty sure we can't put any/all of these anywhere on a shelf, but we can only have one of certain items like shotgun, sled, mask, etc. I wonder if by design they're doing this to the pots? Guessing, but no idea.
Gilamex May 17, 2023 @ 7:35pm 
Originally posted by ryannorgreeves:
I'm pretty sure we can't put any/all of these anywhere on a shelf, but we can only have one of certain items like shotgun, sled, mask, etc. I wonder if by design they're doing this to the pots? Guessing, but no idea.
There's no way, because you /can/ carry two at once. One in your backpack, and one in your hands. It has the same rule apply to it as stuff like sticks/rocks. "Once you carry the max amount (1, in the case of the pot) you can hold the use button to pick up one extra in your hands." Also, you can drop the pot, which you can't do with items you're only meant to have one of.
ryannorgreeves May 17, 2023 @ 7:53pm 
Originally posted by Gilamex:
There's no way, because you /can/ carry two at once. One in your backpack, and one in your hands. It has the same rule apply to it as stuff like sticks/rocks. "Once you carry the max amount (1, in the case of the pot) you can hold the use button to pick up one extra in your hands." Also, you can drop the pot, which you can't do with items you're only meant to have one of.

I'm not seeing a way to drop a pot when you only have one, only as like when you are at max level of sticks and you can pick one up and in order to switch items, you drop that maxed out QTY item because you can't store it. That stick will despawn if I am not holding it and leave. Sticks are just much more plentiful, so there will be new ones dropped in on my next load, or if I leave the area and come back.

Has anyone collected one and been able to drop it where they had none?

In the first game if you didn't use it for sap where it was a placed item (like placing a log in a build vs leaving on the ground) it would disappear if you already had one in inventory. I think they might be enforcing something similar here.
Gilamex May 17, 2023 @ 8:09pm 
Originally posted by ryannorgreeves:
Originally posted by Gilamex:
There's no way, because you /can/ carry two at once. One in your backpack, and one in your hands. It has the same rule apply to it as stuff like sticks/rocks. "Once you carry the max amount (1, in the case of the pot) you can hold the use button to pick up one extra in your hands." Also, you can drop the pot, which you can't do with items you're only meant to have one of.

I'm not seeing a way to drop a pot when you only have one, only as like when you are at max level of sticks and you can pick one up and in order to switch items, you drop that maxed out QTY item because you can't store it. That stick will despawn if I am not holding it and leave. Sticks are just much more plentiful, so there will be new ones dropped in on my next load, or if I leave the area and come back.

Has anyone collected one and been able to drop it where they had none?

In the first game if you didn't use it for sap where it was a placed item (like placing a log in a build vs leaving on the ground) it would disappear if you already had one in inventory. I think they might be enforcing something similar here.
Huh, idk. I swear I was able to drop mine once it had a cooked meal in it, or water, but not when empty I think.
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Date Posted: May 16, 2023 @ 4:52pm
Posts: 21