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Looks exactly like the standing torches from the first game, which were kinda useless. Esp since we lack incendiary arrows.
I haven't tried since the last update but I was able to add leaves and money, but it diddnt really make it last much longer.
Same, and it's what I was thinking too. I couldn't bother with standing fires in the first game either now that I remember.
Sure, standing fires don't need a wall to be placed on but at that point, you might as well put down a campfire (especially now it's patched so it lasts longer) and you can cook things and add leaves.
Maybe incendiary arrows will return, alongside with poison arrows. We have the resources to craft them but not the recipes yet.
That was the only use in the Old Game for these Standing torches. You would put it in front of a windows, stand behind it and cannibals run in it xD. Was always super funny.
BUT!!!!!! you can put torches on the standing torches, which still looks cool and does not go out. So there's that fix.
I don't know if they're suppose to but they most certainly do. You can even put 1 torch on all 3 sides so it looks like it was suppose to be that way.
They actually did before? I wish I knew that for base defense.
True, skull lamps and wall torches provide illumination without the need for fuel, and the latter provides warmth just as well.
So far, the only place I had to put standing torches was on an open platform in which putting a wall or ceiling would get in the way of defending my walls.