Sons Of The Forest

Sons Of The Forest

View Stats:
UshankaMan Sep 2, 2023 @ 9:06am
best trap?
there are numerous types of traps in the game now. i was wondering which ones are best?
are some traps better than others in specific scenarios? are some traps better at dealing with certain types of enemies? etc
< >
Showing 1-8 of 8 comments
Mick Savage Sep 2, 2023 @ 9:17am 
Good question since I've avoided traps for the most part because they didn't work right.
mtandy Sep 2, 2023 @ 10:38am 
bone maker it kills enemies, if deer set it off you get the meat. Only problem you must reset it (press E) once used
Mick Savage Sep 2, 2023 @ 10:48am 
Originally posted by mtandy:
bone maker it kills enemies, if deer set it off you get the meat. Only problem you must reset it (press E) once used

Thanks Ima try that today.
UshankaMan Sep 2, 2023 @ 11:27am 
Originally posted by mtandy:
bone maker it kills enemies, if deer set it off you get the meat. Only problem you must reset it (press E) once used
that part i just found out via youtube.
besides that, i meant which traps are useful in a siege situation? should i invest more in bonemakers or swatters or other traps? BTW the fly swatter also works on deer.
if i am being sieged by a mix of large enemies be it mutants or cannibals, what kind of traps should i consider using?
SIEGE situations are what i am worried about, especially cuz i am concerned about my base since i am gonna be playing with 2 other new players (my friends) and i KNOW they will be just staying at the base 24/7 and they WILL be hopeless at defending the base whilst im away exploring caves etc.
Last edited by UshankaMan; Sep 2, 2023 @ 11:27am
Thrombocyte666 Sep 2, 2023 @ 2:36pm 
From my experience

bonemakers - more trouble than worth, as I keep walking over them and setting myself on fire.

Spring Trap - funny and deadly but a waste of turtle shells

Radio alarm - only really useful if you have a large base and set up funnel points, as the sound will lead you to them if they attack the otherside of your base. but does no damage. On the plus side you can't set it off

Swatters - effective and cost effective, lay around the outside of your parameter fence

Hokey Pokey - great in combination with the radio alarm, I use these for pinch points, bridge or gate entrances etc where the enemy will be funnelled in. Two advantages with these 1) you won't set it off yourself & 2) they stay dangerous whilst swinging so can get multiple kills.

TL;DR Use swatters around your walls, Hokey Pokey across your entrances.

And remember after every raid to tell Kelvin to Build/Reset Traps - so you don't have to.
Last edited by Thrombocyte666; Sep 2, 2023 @ 2:37pm
EazyLee Sep 2, 2023 @ 3:52pm 
Don't sleep on spikes either, put loads of sharpened sticks down with three large rocks at the base of them, they are really effective for protecting your walls whenever enemies get past the traps you have laid
Spaceman Spiff Sep 2, 2023 @ 7:22pm 
I like electric fences. I set up a small, reinforced frame with a solar panel or two on it, then wrap the area with an electric fence. The creepies run into it and get stunned enough where I can finish them off easily. And nothing has to be "reset". Sometimes deer and birds fly into it, so I get free meat, too.
Mixing both electric fences and spike traps are cost effective. Although you'll be doing a long prep time depending on how big your base is.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Sep 2, 2023 @ 9:06am
Posts: 8