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Rapporter et problem med oversettelse
100% agree, being punished for killing enemies that actively attack you and your base is just bad design.
On a side note, you’ve got to remember that the forest was never a super in depth survival game like you’re wishing, I highly suggest you check out Green Hell because that has everything you just asked for.
Also being punished for killing enemies no no, more like a system where it makes the game a little more challenging other than enemy sponges.
But any system that punishes the player for defending him self I am vehemently against. Sanity in particular.
Nausea from poisoning with a few negative effects is something that's needed. Bad food/dirty water does almost nothing currently.
I'd like to see strength reworked to increase damage and athleticism brought back to increase speed and stamina efficiency.
Infection existed in the first game but it's effects were very minor. Perhaps this could be expanded on a bit. Why can't we use cloth to craft bandages to patch up our wounds? Washing ourselves after battle to prevent infection or combine aloe and cloth to heal them.
i hear what you are saying about defending our self I agree I meant more in if you are attacking them at there camp and so on and with the defending it might just build upon a little in a not so bad effect like gun sway etc.
I wouldn't be against a sanity system if implemented correctly. Something that prevents us from living off of human flesh. But killing cannibals, defending ourselves as well as raiding camps is part of the game and should remain intact, imo. The game shouldn't punish you for doing what it forces you to do
true yeah the original forest had it, I cant remember how it worked tho.
It didn't really do much in the first game. You lost sanity by chopping limbs and maybe eating them? If you're sanity dropped below a threshold it would allow you to build effigies. That was it.
yeah boring really. But mental problems like insomnia and anxiety could work I think? having some visual and game-play effects, nothing where it's like if its too low you cant play the game just it makes it a little harder.
anxiety sound nice and I wish for more creepy stuff like these
What was bad was that it permanately kept reducing strength until you cured it.
Overall it was messy and I disliked it.