Sons Of The Forest

Sons Of The Forest

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Chip Patton Jun 27, 2023 @ 8:52pm
Water & Food Consumption is too high
After spinning up a dedi for the game, I noticed that the water and food consumption is twice that than single player on the same day cycle settings (Default).

In other words, it takes 4 sips from a cooking pot (which there are what 5 or 6 sips in a pot?) and 4 pieces of dried meat to fill both bars. That's a bit steep and who's going to drink an entire pot of water without exploding?

Is there some setting that I might be able to apply that would fix this? For single-player/co-op, the consumption is 2 meat/sips per day - that seems reasonable.
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Showing 1-15 of 35 comments
Bogwandi Jun 27, 2023 @ 10:21pm 
I second this, though I don't find it any different from single to multi player. I spend 50% of my time drinking and eating and now with this latest update - all of that takes many more steps... unncessary gameplay, to be honest...
NekoShinTV Jun 27, 2023 @ 10:57pm 
I could probably drink all the water in a cooking pot and not explode, it's a realistic amount that you need and it is a realistic amount of time for getting that food and water
Defiance Jun 28, 2023 @ 3:30am 
Originally posted by nicholashurd5:
I could probably drink all the water in a cooking pot and not explode, it's a realistic amount that you need and it is a realistic amount of time for getting that food and water
Yea the guy works hard, and get's very thirsty. He is also drinking from his hands not from a cup. Try doing that and see how many sips it takes before your thirst is ok, quite a long time especially after a gym session, I would there sipping for 30 min ;) hehe
Chip Patton Jun 28, 2023 @ 7:11pm 
Originally posted by TD|buckshotjr:
I second this, though I don't find it any different from single to multi player. I spend 50% of my time drinking and eating and now with this latest update - all of that takes many more steps... unncessary gameplay, to be honest...

I did the calculations too, for 4 of us online, we would have to kill 3 deer per day just to keep the food meter from starvation levels and we would have to boil 4 pots of water per day. That would also require 4 fireplaces/pots so we don't have to wait to drink in the mornings.

This aught not be so.

On the dedicated server, after this latest patch (right before I posted), with the day/night cycle being Normal or Default, the food/water filling mechanism went from 50% to 25%. Which means what took 2 sits and 2 bites of meet to fill you up now takes 4 of each and there is no option to disable this or undo those changes that is public.

Originally posted by nicholashurd5:
I could probably drink all the water in a cooking pot and not explode, it's a realistic amount that you need and it is a realistic amount of time for getting that food and water

A pot of that size is not realistic. I say this as a IRL survivalist myself. 1 water bladder is enough to supply someone water for an entire 3 days of activity. That's about what would fit into my pot of that size.

Additionally the entire purpose of a water bladder is to supply your daily need of water without your stomach exploding.

There is also a such thing as over-hydration - I saw it in the Army, where a soldier (in training) killed over dead because the inordinate amount of water he drank flushed all the electrolytes out of his body resulting in instant death. This occurred in 2000 at Ft Gordon, GA and from then out, the US Army was very anal about everyone drinking their electrolyte solutions. (they called it poweraide but it was NOT poweraide lol)
Last edited by Chip Patton; Jun 28, 2023 @ 7:16pm
ConflicT Zv Jun 28, 2023 @ 7:44pm 
Just make boiled meat and kill two birds with one stone. Also setting day length to long helps make the requirements not feel so demanding, but you get raided less (could be good or bad depending on how you like to play).
BORG Jun 28, 2023 @ 8:03pm 
Originally posted by ConflicT Zv:
Just make boiled meat and kill two birds with one stone. Also setting day length to long helps make the requirements not feel so demanding, but you get raided less (could be good or bad depending on how you like to play).
I second the longer days. The days are a bit too short as it is and the babysitting of status bars every 5 minutes or so becomes tedium combined with other tasks. The custom options are kind of there, but they don't really do much with regard to balancing food and water intake better. Longer days seems to be the only answer to this.
Im currently on day 322 in my multiplayer save. I will 100% agree on the water thing, especially since the update on dirty/clean water.

I get that not every source is safe in the wild, but like... a single natural source would be nice. I have probably 20 water catchers at my base and that's like not nearly enough as it doesnt rain often enough + it freezes in the winter.

The canteen doesn't hold enough water. Period.

Food, I find easy, but I built my base on a river. I have 3 fish traps which produce 4-6 fish every day. I actually stopped collecting them as frequently. 3 dried fish seem to be enough for one day, however. Even with my friend playing, its still more than enough fish + eating the natives if you're feeling frisky.

My advice, is to build on a river (with fish, make sure you can see them). Fish seem to spawn infinitely for now unlike in the first game where you could over farm. I haven't built more than 3 traps so I guess it's possible and they also don't work in the winter, but that shouldnt be an issue if you collect and place on drying racks every day.

Really the solution is rabbit farms like the first game had. You could very quickly get more rabbits than you could ever eat if you slept every day.
ConflicT Zv Jun 28, 2023 @ 9:19pm 
Water needing to be boiled really incentivizes the use of cooking recipes more than ever. The buffs they provide are pretty handy too. Eat some chicken noodle soup in winter time and the temperature buff lets you hang on to more of your stamina. Greg is easy to make and gives you a nice damage boost. Also you can fill the flask with stews too. I usually keep a greg in my pot and fill my flask with liquid battery to get back some energy while out and about.
Mujinshi Jun 28, 2023 @ 9:30pm 
Nah this is pretty realistic. I play on Hard survival and basically go to 0 food and water every sleep. It takes 4 exact sips of water from the pot but roughly 10 if your drinking without it. Food on the other hand, is pretty easy to deal with, just kill cannibals and eat their limbs and most of the time they come in groups of 3 or 4 (so 12 or 16 limbs) that alone brings your food bar up to half and the other half you can eat cooked fish to heal and fill food bar. Idk how you play to lose that much water and food but I'm doing fine on it, no issues whatsoever. I will say, i hope there is a feature to drink all at once rather than bit by bit in the future.
Sholomar Jun 29, 2023 @ 9:55am 
I refunded the game before the refund window because I remembered how much the hunger system in the first game irritated me. I'm the type who doesn't like to be rushed in open world games... I like to relax and take in the scenery. The first game it seemed like all I ever did was eat and drink. I believe they slowed down the time progression by 50% in this game, but it's still a bit excessive for my gameplay style.

I'll eventually buy it, for under $20 which was my original plan.
Last edited by Sholomar; Jun 29, 2023 @ 9:55am
Defiance Jun 29, 2023 @ 10:00am 
Originally posted by Sholomar:
I refunded the game before the refund window because I remembered how much the hunger system in the first game irritated me. I'm the type who doesn't like to be rushed in open world games... I like to relax and take in the scenery. The first game it seemed like all I ever did was eat and drink. I believe they slowed down the time progression by 50% in this game, but it's still a bit excessive for my gameplay style.

I'll eventually buy it, for under $20 which was my original plan.
If you dont like hunger stop playing survival games. There a lot of action games like Doom and quake etc
ConflicT Zv Jun 29, 2023 @ 10:51am 
Originally posted by Defiance:
Originally posted by Sholomar:
I refunded the game before the refund window because I remembered how much the hunger system in the first game irritated me. I'm the type who doesn't like to be rushed in open world games... I like to relax and take in the scenery. The first game it seemed like all I ever did was eat and drink. I believe they slowed down the time progression by 50% in this game, but it's still a bit excessive for my gameplay style.

I'll eventually buy it, for under $20 which was my original plan.
If you dont like hunger stop playing survival games. There a lot of action games like Doom and quake etc

You don't need survival mechanics to enjoy an open world sandbox. That's why we have multiple difficulties and custom options available, so players can play the game in the way that's enjoyable for them.

This isn't solely a survival game, nor is it solely an action game or horror game. Let's not be pushing monolithic views to force players into experiencing the game a specific way when the game itself doesn't have a clearly defined genre.
Chip Patton Jun 29, 2023 @ 7:49pm 
Originally posted by ConflicT Zv:
Just make boiled meat and kill two birds with one stone. Also setting day length to long helps make the requirements not feel so demanding, but you get raided less (could be good or bad depending on how you like to play).

I might after to set the settings to longer days. I'm not sure why it doesn't scale any more (kinda the point of this topic).

Originally posted by Sholomar:
I refunded the game before the refund window because I remembered how much the hunger system in the first game irritated me. I'm the type who doesn't like to be rushed in open world games... I like to relax and take in the scenery. The first game it seemed like all I ever did was eat and drink. I believe they slowed down the time progression by 50% in this game, but it's still a bit excessive for my game play style.

I'll eventually buy it, for under $20 which was my original plan.

I think there is a cheat that allows you to entirely disable the hunger/water system. The problem is, we do appreciate there being some survival realism there in having to seek these things out like in almost every survival game out there. But I get that not everyone likes it which is why I figured you would appreciate the option to disable it entirely.

I don't want the survival aspects entirely removed on my end - I believe that it creates a balance and prevents someone from hanging out in caves too long or at least it gives some uncertainty to when you'll find food next.
Last edited by Chip Patton; Jun 29, 2023 @ 7:53pm
Chip Patton Jun 29, 2023 @ 8:03pm 
Originally posted by Mujinshi:
Nah this is pretty realistic. I play on Hard survival and basically go to 0 food and water every sleep. It takes 4 exact sips of water from the pot but roughly 10 if your drinking without it. Food on the other hand, is pretty easy to deal with, just kill cannibals and eat their limbs and most of the time they come in groups of 3 or 4 (so 12 or 16 limbs) that alone brings your food bar up to half and the other half you can eat cooked fish to heal and fill food bar. Idk how you play to lose that much water and food but I'm doing fine on it, no issues whatsoever. I will say, i hope there is a feature to drink all at once rather than bit by bit in the future.

Recommending a band aid for a bullet wound doesn't address the bullet wound - it only attempts to mask it's existence.

The problem is, the band aid is being removed in a few patches in favor for the Forest-style cannibalism where you lose sanity every time you eat human flesh or use human body-parts for decoration.

I know for a fact you can live on a rabbit per day (in fact 1 rabbit every 3 days), or 1 yearling per 2 weeks if you're properly storing the meat ( and drying racks hardly ever work on coastal areas because of humidity issues :P )

I'd like to know (as a IRL survivalist) where the cat tails are. This is survival 101 in wet environments - find the cat tails, boil the roots. Tastes like potatoes with similar texture. Also ♥♥♥♥♥ (edit, why is steam filtering g y p s y ??) wells, sand/charcoal filters, etc. Why MUST you boil the water only?

And why don't we have to urinate on the hide to cure it?

I'm just saying - if we're going for pure survival realism.

Again, as a survivalist myself, it just doesn't take as much time to focus on water when there is a stream 8 ft from you - in fact there is a "rule" among survivalists, if the water is moving, you can drink it (ie, streams and such, ponds and mud-holes are no-gos, but this doesn't apply to cities where chemicals/roundup etc are prolific, but even then boiling your water isn't going to save you, only a filter will or distilling (solar still) will.)
Last edited by Chip Patton; Jun 29, 2023 @ 8:09pm
Sholomar Jun 29, 2023 @ 8:18pm 
I've found water and food consumption to be fine, what's not fine is that there's already 8 cannibals running around my base now after just a few days. Makes me not want to play the game again. Tone that crap down.
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Date Posted: Jun 27, 2023 @ 8:52pm
Posts: 35