Sons Of The Forest

Sons Of The Forest

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xhasanx44 Jun 24, 2023 @ 12:17pm
How to spawn golf carts with console commands
how
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Showing 1-9 of 9 comments
Michael_v_Anken Jun 24, 2023 @ 2:34pm 
I think it is sadly not possible. Like the KnightV and the Paraglyder.
Chris Jun 24, 2023 @ 2:55pm 
Well, you can spawn the glider and the KnightV but from what I saw we cannot spawn the blue golf carts (yet)
Dex Luther Jun 25, 2023 @ 5:53pm 
Originally posted by Chris:
Well, you can spawn the glider and the KnightV but from what I saw we cannot spawn the blue golf carts (yet)

I would guess just because people don't know what the items are called yet. If they appear in the game, they spawned, and have a debug name. Just have to find out what that debug name is to be able to spawn them.

SOTFEdit has them with ObjectNameID: World.GolfCart.##

The gliders are ObjectNameID: World.HangGlider.##

Where the ## is a number from 1 to 14 assigned to each instance of the object spawned in the world. So you should be able to use commands (or SOTFEDIT) to teleport one of the existing objects to you.
sayonara Jun 27, 2023 @ 2:43am 
addprefab golfcart in the console menu spawn 2 of them at once for me
spawn item does not work because the golf cart is not pickupable like the nightV and paraglider
Last edited by sayonara; Jun 27, 2023 @ 2:49am
What exactly do you type for to spawn the knight and cart
Spawnitem or additem?
Bunker Jul 2, 2023 @ 2:25am 
spawnitem <3 digit number>
Chris Jul 2, 2023 @ 5:37am 
addprefab golfcart works for me
wamrfixit Jul 7, 2023 @ 3:48am 
The self-spawned Golf carts don't remain in the game on restart though. The best option I found is to edit WorldItemManagerSaveData.json and change the co-ordinates of one of the carts to place it where you want it.

There's two next to each other, so you won't really miss it if it spawns elsewhere.

I also tried adding a new entry into that file (World.GolfCart.14) but it didn't work - seems the game is hardwired to only allow 13 units.

PS another cool feature is that you can add a number after the "superjump" command to change the height of the jump! EG: superjump 3 will allow you to jump only one storey high, superjump 200 seems to be the max height.
Originally posted by Chris:
addprefab golfcart works for me
this is working 2024
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Date Posted: Jun 24, 2023 @ 12:17pm
Posts: 9