Sons Of The Forest

Sons Of The Forest

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Best Anti-Aliasing?
Off / SMAA / FXAA / TAA

Which one do yall use? and why
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Showing 1-14 of 14 comments
Super Weaner Mar 9, 2023 @ 3:25am 
TAA has the best quality of all, but the game performance is so bad i prefer DLSS quality.
LILI Mar 9, 2023 @ 3:34am 
If you have a pure AMD setting (CPU + GPU) with a monitor accepting FreeSync (Pro being better), using the Dynamic Resolution FSR 1.0 is the best; and it disables the other anti-aliasing options.
TTV | DG_AU Mar 9, 2023 @ 3:40am 
Originally posted by LILI:
If you have a pure AMD setting (CPU + GPU) with a monitor accepting FreeSync (Pro being better), using the Dynamic Resolution FSR 1.0 is the best; and it disables the other anti-aliasing options.

GPU: AMD RX 6900 XT
CPU: Intel 10900k
atm
Last edited by TTV | DG_AU; Mar 9, 2023 @ 3:40am
Mr.Fish Mar 9, 2023 @ 3:55am 
TAA.
It has similar quailty to MSAA anti aliasing but for less performance hit.
FXAA is faster to render than TAA but at a lower quality.
Last edited by Mr.Fish; Mar 9, 2023 @ 3:57am
bobbybell36 Mar 9, 2023 @ 5:15am 
Umm why are people bringing up DLSS and FSR lmao, those are not Anti-Aliasing. Those boost performance by artifical rendering which doesnt look as good as pure rasterization.

To answer the question TAA is currently the best one from a graphics standpoint in the game
RainmakerLTU Mar 9, 2023 @ 5:19am 
Originally posted by Super Weaner:
TAA has the best quality of all, but the game performance is so bad i prefer DLSS quality.
Cut textures in half and turn on AA. You should see somewhat better performance as well. But I dunno it can be better than DLSS, because I can't test it myself.
Scardigne Mar 9, 2023 @ 5:30am 
Originally posted by bobbybell36:
Umm why are people bringing up DLSS and FSR lmao, those are not Anti-Aliasing. Those boost performance by artifical rendering which doesnt look as good as pure rasterization.

To answer the question TAA is currently the best one from a graphics standpoint in the game
DLSS includes anti-aliasing without DLSS they offer DLAA also in some games which include it.
Last edited by Scardigne; Mar 9, 2023 @ 5:30am
TTV | DG_AU Mar 9, 2023 @ 6:00am 
Is anyone also getting some performance issues? No big deal on my end but when I look at my base its around 50-70fps, anywhere else its around 70-90fps
RainmakerLTU Mar 9, 2023 @ 6:17am 
Originally posted by TTV | DG_AU:
Is anyone also getting some performance issues? No big deal on my end but when I look at my base its around 50-70fps, anywhere else its around 70-90fps
Yessss. I look at the base - 30, look from it - 50 FPS. It's not the trees that makes FPS drop, it's the buildings. The devs solved that problem at least.
Vkrs Aug 9, 2023 @ 2:01am 
is TAA now bugged? Because i turn on TAA but trees and foliage ar shimmering in the distance anyone know fix?
Hercules Apr 17, 2024 @ 3:04pm 
Does DLAA work for this via DLSSTweaks?
Lefurtif126 Apr 17, 2024 @ 11:37pm 
Nvidia DSR x4 to upscale + DLSS Performance to downscale back to native res makes for one of the best anti-aliasing available at moment, due to DLSS having 4 times more pixels to work with to provide an extremely fine image, while keeping decent performance but it eats more VRAM due to high internal resolution. :cleancake:

Similar ideas/techniques were used back in the days, like SSAA for Super-Sampling Anti-Aliasing, but it was SO HEAVY to run that not many games implemented it (Tomb Raider 2013 had it, The Witcher 2 used something similar called "Uber Sampling" for exemple)

I'm pushing my RTX 3080 at it's limit in terms of VRAM playing like that :cleandino: (First revision of these cards that had 10GB instead of 12) But still keeping a really solid 60~70 fps on max graphics at 1440p.
Last edited by Lefurtif126; Apr 18, 2024 @ 1:01am
Maviba Apr 18, 2024 @ 4:58am 
I use DLSS as AA
seems to be the best compromise between AA and still maintaining some sharpness.
niralamart000 Apr 25, 2024 @ 2:29pm 
Obviously smaa if the game supports it, how is this a question over actual anti aliasing vs temporal crud
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Date Posted: Mar 9, 2023 @ 3:07am
Posts: 14