Sons Of The Forest

Sons Of The Forest

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cannibals are too much
they do way too much damage and there's too many of them in a group they need to be heavily nerfed and their damage decrease I'm not going to get into it cuz too many people already said the stuff I'm going to say so just look for theirs it ruins the gaming experience
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Showing 1-15 of 123 comments
Falonious Mar 8, 2023 @ 4:07pm 
Agree they are overpowered, don't enjoy the overkill either. Sadly many of the community like it that way. I like some breathing space not 15x cannibals every 15 minutes of gameplay. Most likely you will get flamed by the trolls for your comment.
Last edited by Falonious; Mar 8, 2023 @ 4:08pm
Noble Six Mar 8, 2023 @ 4:09pm 
Im on day 87, the raids arent that frequent anymore after i cleared the surrounding area near my base of trees and folliage. That and i surrounded my base and towers with stick traps and flyswatter traps. A literal wall of death. The only things that can hop over on accassion are the tall cannibals but thats just 1 shotgun blast to the face 😂😂

https://steamcommunity.com/sharedfiles/filedetails/?id=2943958562
Last edited by Noble Six; Mar 8, 2023 @ 4:11pm
SugarDanny Mar 8, 2023 @ 4:12pm 
I agree with it too. It's hard to enjoy the finer details of base building or exploration in general when they constantly come at you. From my understanding this is being adressed to in the future but I have only been told this from someone else and through any official sources
dan Mar 8, 2023 @ 4:19pm 
I created my first build in peaceful. Really lovely and calm experience.
Rico The Fury Mar 8, 2023 @ 4:40pm 
Originally posted by grundybalboa:
Im on day 87, the raids arent that frequent anymore after i cleared the surrounding area near my base of trees and folliage. That and i surrounded my base and towers with stick traps and flyswatter traps. A literal wall of death. The only things that can hop over on accassion are the tall cannibals but thats just 1 shotgun blast to the face 😂😂

https://steamcommunity.com/sharedfiles/filedetails/?id=2943958562

Nice looking build
Rico The Fury Mar 8, 2023 @ 4:44pm 
Im on day 52, on third base, and they come in waves but i found is not so hard to get rid of them everytime, they have easy movement patterns. I even stopped eating animals, i only eat cannibals now :D
DanteBrane Mar 8, 2023 @ 4:45pm 
Originally posted by SugarDanny:
I agree with it too. It's hard to enjoy the finer details of base building or exploration in general when they constantly come at you. From my understanding this is being adressed to in the future but I have only been told this from someone else and through any official sources
Did they go into detail about what they are doing or just that they are working on it?
indigo Mar 8, 2023 @ 4:45pm 
2
Originally posted by Miku:
they do way too much damage and there's too many of them in a group they need to be heavily nerfed and their damage decrease I'm not going to get into it cuz too many people already said the stuff I'm going to say so just look for theirs it ruins the gaming experience

Um, no, you just need to not stand there. Attacks are amazingly easy to avoid, you simply jump. Got 30 Mud-butts hounding you? Jump over them, put some distance between you and them, and then charge the closest one with a spear-thrust, and the others will panic and scatter. They'll come back, so it's not a one-and-done deal, so rinse and repeat.

The Painted People are a little smarter, but can still be panicked. The big leaders, no chance. They're unshakable, but they're also pretty dumb, and you can use terrain, like a large rock, to get between you and them if you need time to recover some stamina or even heal, just keep moving. They're try to get clever and either climb or jump the rock, and most times will wind up standing on it. Take the opportunity and crouch and draw your spear, then proceed to give that big son of a a spear-point prostate exam.

Meat-Slinkies can be dealt with simply by moving in zig-zags, as they're really good in going in one direction and not so great at turning 20-60 degrees. I use them as pin-cushions for arrows and spears and will recollect and recycle them right out of these beasties while they're cockeyed. Rinse and repeat again and harvest yourself some Creepy armor.

Scrots are actually one of the toughest because they are actually really good at changing directions, but they will succumb to a spear, especially one targeting their thighs. A good hit will make them kneel and leave themselves open to a barrage of fast attacks, either with spear or axe, and will dispatch very quickly.

Baby-bags are most fun to take out with a club. Just wait for them to pop into the air, and swing batter batter batter. A good solid hit will get some pretty impressive hang-time, but these I also prefer to spear. One quick jab, low, but at a shallow angle, will flip them up into the air, and if you're feeling especially badarse, you can then throw that spear, stick them in mid-air and lawn-dart them a decent distance.

The mini-meat slinkies... these are actually one of the most clever and impressively agile, until you run around them in circles. Don't attack right away, you need to get them chasing you in circles, as they tend to get kind of tangled on themselves and need a minute to figure out which part of them is going which direction, which give you plenty of time to inflict maximum damage.

Melty-faces are smarter than Mud-butts, and dumber than Painted People, and love being poked with spears.

The bloatappotomus in the caves is too fat to get out and prefers being blown to bits with explosives and really doesn't get any easier to kill.

Red Guys - they're tougher than a $2 steak and dumber than a tree stump. They like to run, charge and their favorite is to play WWE and leap and, well, I don't actually know what that leap attack is suppose to be, because I'm always a few feet behind them and off to one side or another when they land, but they seem to land pretty hard and will give you plenty of time to simply brutalize them while they're laying there.

That's I think all the different enemies I've seen so far, but then, I haven't been making any effort to finish the game - waiting on the first patch to see what's in it before actually making any efforts.

For now, I wander around, build things and win fights.
Noctoculus Mar 8, 2023 @ 4:49pm 
Even in large groups, they won't all rush you at once. Headshots with the weakest arrows from the weakest bow will 1-shot cannibals. The big chief guys will take 3, but each shot will knock them on their backs.
Rokko Mar 8, 2023 @ 4:56pm 
i dont understand the whining..
have 20 arrows with you.
the average cannibal takes between 1 and 3 shots at most.
half the time they jump around aimlessly when they see one of their friends die and you even get to pick up the arrows off the dead body before their friends come to hit you.
or they throw themselves at your walls or kick drying racks, in which case you can just walk up to them and put one in the head before they know whats happening.
you can even knock off body armor with arrows.
go backwards as you aim, dont panic and just pick them off. collect your arrows after again.
the average group of 5-7 cannibals shouldnt take you longer than 5 minutes when the fight starts, it really isnt hard.
they dont need to be nerfed,they are a minor inconvenience.

im playing on Normal btw
Last edited by Rokko; Mar 8, 2023 @ 4:57pm
iSurvivedRKelly Mar 8, 2023 @ 6:00pm 
Originally posted by Falonious:
Agree they are overpowered, don't enjoy the overkill either. Sadly many of the community like it that way. I like some breathing space not 15x cannibals every 15 minutes of gameplay. Most likely you will get flamed by the trolls for your comment.

Overpowered? 1 shot to the head with an arrow they're dead. Block is unlimited and doesn't use stamina. Every enemy has the same simple attack pattern. Claiming that they're op pretty much just says you fail to understand simple mechanics.
The forest is far too casual as is. No way they're going to make the game even easier. It would defeat the purpose.
Noble Six Mar 8, 2023 @ 6:06pm 
Originally posted by iSurvivedRKelly:
Originally posted by Falonious:
Agree they are overpowered, don't enjoy the overkill either. Sadly many of the community like it that way. I like some breathing space not 15x cannibals every 15 minutes of gameplay. Most likely you will get flamed by the trolls for your comment.

Overpowered? 1 shot to the head with an arrow they're dead. Block is unlimited and doesn't use stamina. Every enemy has the same simple attack pattern. Claiming that they're op pretty much just says you fail to understand simple mechanics.
The forest is far too casual as is. No way they're going to make the game even easier. It would defeat the purpose.

I think they just mean in terms of the dmg per cannibal not scaling right. I noticed in terms of armor pieces being eaten up if you absorb an attack. I dont really have this issue with cannibals tho as they get to be pretty easy to deal with later in game. I do think the dmg of mutant babies needs to be toned down. They hit like a truck in caves for some reason. Chips of a piece of creepy armor like it was paper.
Veltimere Mar 8, 2023 @ 7:14pm 
If your having trouble you can choose a custom game and there is an option to turn down enemy damage inflicted to you and also lower the numbers of them . I think you should give it a try because going in new on hard mode is a disaster if your a laid back player .
Sploosh Mar 8, 2023 @ 7:58pm 
Trying to play it like a FPS or Souls game with a goal of mastering combat styles and being able to kill every mob you see (the fact there is no loot or experience from mobs is a hint that is not the goal). It just leads to more mobs, running out of resources and being overwhelmed and NOT surviving.

As a survival game, avoiding combat every chance you get until you can you have weapons and a defensive base to bring the hurt is a fantastic strategy.

You should be choosing every fight - cannibals attacking your base and you aren't ready to engage? Don't throw all your resources at them to save 4 or 5 logs... go to the beach for the day and kill turtles. When you come back replace anything they broke and based on where they attacked you know where you need defenses.

I can go through and collect every unique item in the game in 3 days in game time from the crash with very little combat (the few times I might find a mob that I cant avoid - a well placed grenade and back to running works every time). Then build an easy to defend base, place traps and give Virginia a gun and laugh as the mutants and cannibals F' around and find out. The days tic by, I survive and my base is getting pretty decent. Every attack gives me an idea for way to improve it for the next one. (Except Jonny 2.0 and babies spawning in my walls... bastards - lol but since I know its gonna happen I am ready)

These games are also not known for story filled with quests (RPG) - I hear Hogwarts Legacy will scratch your itch if you need dozens of main and side quests with hours of cut scenes.

Imagine playing Mine Craft only until Ender Dragon dies.... game over - that sure was easy.
7D2D, Ark.... stories are usually something you just need to complete so you unlock everything and can get to building and surviving.

Think I heard Animal Crossing doesn't even start until the short tutorial story is done lol

Oops Old man rant coming on.... don't get me started on who gets to decide what early access actually means haha
Keldrath Mar 8, 2023 @ 8:08pm 
they do too much damage theres too many of them and they're way too tanky. Honestly killing them is just about the only thing to even do in the game and they're just endless and annoying to fight a lot of the time and most of the time theres not even any reason to just run by them on your way to some location on the other side of the map.

idk it just feels very unfinished. Same deal with the mud people.
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Date Posted: Mar 8, 2023 @ 3:57pm
Posts: 123