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When marching through half the island it feels too much WIP or empty, regardless of the vast, well-crafted, dense bushes etc.
Wolves & Bears sounds good but it should be much simpler and amplify the effort they've put in the seasons-system:
-> The wolves mind their own business during the easier seasons and stay in a smaller radial area around their "den".
But during winter food is more scarce so they venture out further and said radial area expands that season.
-> If wolves would take away too much from the game, can always try with a solo mountain lion, cougar or maybe even a wolverine.
-> Bears are rare and hang around the nice sloped creeks where the fish jump around in. During spring they have a cub and are extra dangerous when near them. During winter they hibernate.
-> Boars because why not, TF had em.
-> Improve the moose ai & hp.
Enough unused mapspace and empty caves in the game right now to implement this.
Making them rare and local to specific areas is better than letting them roam the map etc. The wildlife needs to be expanded upon. But it should still be cannibal savage and mutant supreme. The more fleshed out the island gets tho, the greater the impact of getting attacked by the mutants tbh.
And the wolves would be local to certain sorts of areas but they can move locations after some time to keep things different.
The seasons would greatly affect their behaviours as well.
So much effort and so many details.
I shall award thee
This was the only thing that stood out to me.
I'm cool with suggestion though.
Your system of getting the wolves feeling less aggressive and more of a coexist mode does lead into some interesting situations of leading some enemies into their turf and slipping to the side and watching the pack go to work. Cannibal AI being not great was a concern in another thread, but if they were able to get some to aggro wolves/bears and others run that would pair nicely with the animal AI of warning you and not just always attack mode.
I would rather tame a wolf than Kelvin *yep...I'm not joking xD*
THE LONG DARK is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies -- only you, the cold, and all the threats Mother Nature can muster.