Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My personal opinion of creepy armor is that is that it seems too plentiful. I thought it was supposed to be more protective because you cut it off of the tough mutants. Letting you skin even the pale cannibals for it feels like a nerf to me because it's plentiful but now protects less.
Also, the backpack organizing system is useless now that Hotkeys are in. That's something the devs should update.
Endnights, greatest game designers ever
lucky that few building also need rope too but u cant full set bone in one go now
Friend of mine would be thrilled to see wire be the new thing though as we've got several shelves that are just loaded full of that.
I kinda like it. Feels like the kinda jank you would get in older games, and remembering older games before modern gaming made the majority of the medium totally suck, makes me happy, so I appreciate that it has something that feels like old game jank.
Plus, its really easy to just not exploit that, if you don't want to.