Sons Of The Forest

Sons Of The Forest

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We need Dedicated Server Files!
Either build it into the game files like last time or make this a "tool" on steamdb needed to be downloaded with steamcmd. This is huge for this game. Not sure why this was kept out, along with "hotkeys" for controller... like wtf did you play the first game or just winging the 2nd game from likes?
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Showing 1-13 of 13 comments
ONSLAUGHT Mar 2, 2023 @ 1:35pm 
We dont need a dedicated serve we need a way to share the co-op save files with other players, like in the grounded
Last edited by ONSLAUGHT; Mar 2, 2023 @ 1:36pm
Tetsuo Shima Mar 2, 2023 @ 2:54pm 
Originally posted by ONSLAUGHT:
We dont need a dedicated serve we need a way to share the co-op save files with other players, like in the grounded

I run dedicated servers and Grounded has been a pain. Yes the have the cloud save but that does not give you the option to run your own everything.

Grounded is still looking into dedicated it but I will say cloud worlds is better than nothing.

That being said, I hope they do not do it as its a lazy approach to a co-op cloud workflow. Dedicated servers has worked since DOOM/Quake. most TheForrest server still up are the dedicated ones.
Last edited by Tetsuo Shima; Mar 2, 2023 @ 2:55pm
T3X Mar 2, 2023 @ 3:10pm 
agree with dedicated severs! I would love to run my own!
ЯavenStrykeR Mar 2, 2023 @ 6:52pm 
+1 for dedicated servers
castE Mar 3, 2023 @ 2:03am 
+1
ONSLAUGHT Mar 3, 2023 @ 2:45am 
Originally posted by Tetsuo Shima:
Originally posted by ONSLAUGHT:
We dont need a dedicated serve we need a way to share the co-op save files with other players, like in the grounded

I run dedicated servers and Grounded has been a pain. Yes the have the cloud save but that does not give you the option to run your own everything.

Grounded is still looking into dedicated it but I will say cloud worlds is better than nothing.

That being said, I hope they do not do it as its a lazy approach to a co-op cloud workflow. Dedicated servers has worked since DOOM/Quake. most TheForrest server still up are the dedicated ones.
You can see that you simply don't know how Grounded's shared save works, you simply create a save, then select which friends you want to share this save with, this save is always synchronized with the players, every time you load this save you connect to who is being the host at the moment, if there is no one playing the save, you become the host
if the host decides to leave and there are still other players in the save, the game automatically selects one of the other players to be the host
Advantages in this system instead of the dedicated server
You don't need to have a pc running the server, or pay a service to have a dedicated server
No one will be without playing because the dedicated server has crashed
Disadvantages:
None


Remember, this game is not competitive, don't compare it to other PvP games.
cywizz Mar 3, 2023 @ 3:05am 
Part of using a dedicated server is network and hardware consistency, and you generally have more ram and system resources available to a dedi server.

Now I agree that Grounded's solution is clever and an easy solution for players but handing off hosting to another player, who might be 1000 miles away with only 8gig ram while 4 people play in the session, will cause inconsistencies and degraded performance for others.

Dedicated servers are always better to play on, period. I have a dedicated server with 98gig ram hosting multiple games and it perform way better than if I host a peer to peer session.

So +1 for dedi files from me. They had it for the Forest, so I am sure it will come eventually.
ONSLAUGHT Mar 3, 2023 @ 3:30am 
Originally posted by cywizz:
Part of using a dedicated server is network and hardware consistency, and you generally have more ram and system resources available to a dedi server.

Now I agree that Grounded's solution is clever and an easy solution for players but handing off hosting to another player, who might be 1000 miles away with only 8gig ram while 4 people play in the session, will cause inconsistencies and degraded performance for others.

Dedicated servers are always better to play on, period. I have a dedicated server with 98gig ram hosting multiple games and it perform way better than if I host a peer to peer session.

So +1 for dedi files from me. They had it for the Forest, so I am sure it will come eventually.
This is not a problem, with share saves another player can be the host, not necessary this guy, he can simply exit the session and the host will be migrated to another player, without interrupting gameplay
And the dedicated server dont make this guy have a better pc ou better connection
And thinking better if this player dont heve money to buy a better pc, did he have money to have a pc for a dedicated server (or pay a service for this)
Last edited by ONSLAUGHT; Mar 3, 2023 @ 3:32am
Zalzany Mar 3, 2023 @ 3:32am 
They would need to hire a guy or a team who just does MP stuff to set that up and should done that months upon months ago. This late don't hold you breath as game is already built wiht out it built into it, and shoe horning it in this late is a ton of work, and again they don't have people on payroll who can do it so have to hire new people just to work on it. This a design decision you got make in the design document stage not the beta its almost done phase...
ONSLAUGHT Mar 3, 2023 @ 3:39am 
Originally posted by Zalzany:
They would need to hire a guy or a team who just does MP stuff to set that up and should done that months upon months ago. This late don't hold you breath as game is already built wiht out it built into it, and shoe horning it in this late is a ton of work, and again they don't have people on payroll who can do it so have to hire new people just to work on it. This a design decision you got make in the design document stage not the beta its almost done phase...
The gounded team inplemented this, weeks before the release, listening the comunity
i dont think this is hard to implement
cywizz Mar 3, 2023 @ 3:41am 
Originally posted by ONSLAUGHT:
Originally posted by cywizz:
Part of using a dedicated server is network and hardware consistency, and you generally have more ram and system resources available to a dedi server.

Now I agree that Grounded's solution is clever and an easy solution for players but handing off hosting to another player, who might be 1000 miles away with only 8gig ram while 4 people play in the session, will cause inconsistencies and degraded performance for others.

Dedicated servers are always better to play on, period. I have a dedicated server with 98gig ram hosting multiple games and it perform way better than if I host a peer to peer session.

So +1 for dedi files from me. They had it for the Forest, so I am sure it will come eventually.
This is not a problem, with share saves another player can be the host, not necessary this guy, he can simply exit the session and the host will be migrated to another player, without interrupting gameplay
And the dedicated server dont make this guy have a better pc ou better connection
And thinking better if this player dont heve money to buy a better pc, did he have money to have a pc for a dedicated server (or pay a service for this)

I never said dedicated servers will provide a magical upgrade to players pc or network. I said it will provide a CONSISTENT experience to players throughout their play session.
All I am saying is jumping to someone else to host, could change the experience other players have in the session (sudden lag spikes), based on the hosted player's pc spec.

With dedicated server you all generally get the experience you started with throughout the session.
They definitely already have the dedicated server files, seeing they had it with the Forest, they probably just need to polish it a bit after the bug fixes we have in single player. I can not see how they will bring file sharing in at this point in time.
Zalzany Mar 3, 2023 @ 3:47am 
Originally posted by ONSLAUGHT:
Originally posted by Zalzany:
They would need to hire a guy or a team who just does MP stuff to set that up and should done that months upon months ago. This late don't hold you breath as game is already built wiht out it built into it, and shoe horning it in this late is a ton of work, and again they don't have people on payroll who can do it so have to hire new people just to work on it. This a design decision you got make in the design document stage not the beta its almost done phase...
The gounded team inplemented this, weeks before the release, listening the comunity
i dont think this is hard to implement
Grounded team works with Microsoft they literally reached out to one of the biggest game companies on the planet for help and got experts on loan to make it happen lol. Microsoft game network has ♥♥♥♥ tons of people on staff who specialize in server database stuff, so its not that hard. This company doesn't have a single one, or a parent company to beg for help from they would have to hire people, and to do that fast hire really good profisionals likely on retainer for some company some where not willing to do one time jobs like that for a company wiht out a really good payday.

Microsoft can just order them since they are already under contract, to go work or ask for employees to volunteer to go help them. And they gonna make that money back so its not really a lose for them. This company don't have those kind of resources lol.

Again this is something you either a lot of money and still need people who all they do is database stuff and are familiar with creating a dedictated game server and maintianing it. So this something if you odn't have a parent company or them already on staff you got plan out way in advance. Like you can see when companies are looking for applications what they are doing by looking at who they got on staff or who they are hiring you see they want guys who know database stuff, and what not its likely gonna have MP with dedictated servers or server support.

The guy who does textures isn't gonna also be an expert in coding a dedicated server system lol.
Last edited by Zalzany; Mar 3, 2023 @ 3:50am
Selfinflicted Mar 3, 2023 @ 2:41pm 
Yeah, um, don't care about save files and neither do the 8 people I play with. We want our dedicated server back that we had for the Forest. This wasn't broken, worked just fine, and I'm sure it's much easier for them to implement in SOTF considering they already know the code from the first game. I myself have the money for a separate system to be my Server, so the "saving money part" isn't my issue. 12 Cores 32gb Memory Two 1TB NVME Two 1TB SATA SSD. Plenty to run their game and my 3 Ark Survival Servers, along with my Space Engineers Server.

I think someone needs to make their own post. Thanks.
Last edited by Selfinflicted; Mar 3, 2023 @ 2:42pm
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Date Posted: Mar 2, 2023 @ 1:26pm
Posts: 13