Sons Of The Forest

Sons Of The Forest

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iZRK Feb 26, 2023 @ 8:28am
UnityPlayer.dll
Game always crashing after a short time, windows event viewer always points out "UnityPlayer.dll" as faulty module.
Already tried reinstalling the game, check local files, also just deleted UnityPlayer.dll and the checking files to donwload it again, closing all other application running in the background but nothing works, unplayable.
Can't find any helpful solition anymore.

Hardware:
i7-13700KF
RTX 3060Ti
ROG STRIX Z690-G GAMING Mainboard
2x16GB DDR5-5200 CL36
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Showing 1-15 of 15 comments
Kaparzo Feb 26, 2023 @ 10:17am 
Same crashes for me
13900KF
4090
MSI Z790 Carbon
2x16GB DDR5 6400
MaddogMcGhee Feb 26, 2023 @ 10:30am 
same
Justinyl Feb 26, 2023 @ 10:32am 
You guys using msi afterburner? I deleted it & the issue no more.
BLAZE Feb 26, 2023 @ 10:39am 
afterburner is not the problem i use it without a problem. Which Windows version do you use? Try to run as Admin ore in compatiblity mode with another Windows version.
Last edited by BLAZE; Feb 26, 2023 @ 10:40am
Same issue. I crash in the plane or as soon as I get out of the plane, lol. Literally unplayable. Tried turning everything off, and still nothing. Every other game works fine.
iZRK Feb 27, 2023 @ 2:19am 
I found a solution by now, since the i7-13700KF is getting pretty hot I undervolted it to keep it cool, no game so far had any issue with it by now.
My solution was to get rid of the undervolting, this was solving my issue 👍
I also read that some people had to turn off their overclocking for gpu...
I have a 12900k and the thing that fixed it for me was going into task manager > details > right click SOTF and only utilize half of my cores.
scottyb61 Mar 1, 2023 @ 3:11pm 
hi try in windows search command prompt then right click and run as admin once box shows type sfc /scannow then enter let it scan and restart pc
Enoch Root Mar 1, 2023 @ 3:20pm 
That was the same issue I had on my older PC playing Valheim with Windows 7.
It was a random CTD festival.
ZombieHunter Mar 1, 2023 @ 3:44pm 
R7 5800x
Radeon RX 6800
ASUS ROG Strix X570-E Gaming Wifi 2
2x16 GB Corsair Dominator 3200

No crashes or issues at all in the game. Obviously you are running XMP on 5200. Is it reading the chips correctly? Have you checked the on chip XMP profiles in CPU-Z or some other utility? Then check your BIOS to see if it is reading them right.

UnityPlayer is just the player portion of the engine which is pretty much the game itself. It doesn't say much honestly. It is running C# Mono inside of the UnityPlayer application. You don't use Unity as a DLL rather it creates a final EXE for every game and all your 'goodies' are compiled into binary and used.

That is a really good board but I know ASUS boards are super picky about pretty much everything. They are blazing fast but can be unstable. I've been using them in every build for the last 20 years or so. There are about a million settings to mess with and some of them can get you into trouble.

I would suggest memory timings checks, possible audio driver checks (there seems to be some audio issues with the game on certain audio devices), temperatures...although with that build I'm sure you already have this sorted and your 3060TI isn't going to be cranking out as much heat as higher end cards, and finally video drivers (which is also unlikely since this would prob BSOD / STOP and reboot, if set to do so.

The 5200 stuck out at me as a possible culprit. Have you verified your 5200 can indeed run 5200 stable? I had a heck of a time just getting my 3200 to be stable. My two biggest issues in my current build were memory speeds and heat. I had to re-configure my entire case, purchase a new 360mm AIO and re-seat the CPU and do tons of benchmark tests just to get my heat down to manageable levels. And I'm in a full tower case. I could never imagine the heat buildup in something smaller.
Last edited by ZombieHunter; Mar 1, 2023 @ 3:48pm
Peppz83 Mar 6, 2023 @ 3:55pm 
I'm having the same issue, has anyone got a confirmed fix yet ?
Zetta Apr 2, 2023 @ 7:00am 
If anyone still has this issue, make sure you don't have any Nvidia Game Filters on, like sharpening. (alt+f3)

Turning this off is what fixed the Unityplayer.dll crash for my brother.
Nami Apr 13, 2023 @ 6:45am 
I've had this problem for months in all Unity games and it was driving me crazy ;-; But now I FINALLY found a fix: https://steamcommunity.com/sharedfiles/filedetails/?id=2794925509
God bless this guy!

In short: You need to uninstall your old Visual C++ runtime libraries and then reinstall a fresh copy of the latest runtime libraries.

Since I did this all Unity games are finally playable again and don't crash at all!
I hope it fixes your problem as well!

One info tho: After reinstalling the runtime libaries, one programm (MSI afterburner) stopped working, but it ran perfectly fine after reinstalling it. So there might be some programs not working for you as well.

As a good side effect, Adobe programms like Photoshop work better than before too xD
michkalla Aug 23, 2023 @ 1:24am 
Hi, in Steam, right click on Sons Of The Forest, then "properties" then "installed files" then click on "verify integrity of game files".
Revenant8 Jan 6, 2024 @ 3:19am 
Reinstalling Visual C++ did not work, I went to the BIOS settings to disable XMP but saw that it was already disabled, and then I decided to turn it off on the contrary and in my case it worked.
I have enabled A-XMP and Game Boost
MB B450-A PRO (MS-7B86)
AMD Ryzen 5 1600X
16GB RAM
2080Ti
Last edited by Revenant8; Jan 6, 2024 @ 3:19am
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Date Posted: Feb 26, 2023 @ 8:28am
Posts: 15