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13900KF
4090
MSI Z790 Carbon
2x16GB DDR5 6400
My solution was to get rid of the undervolting, this was solving my issue 👍
I also read that some people had to turn off their overclocking for gpu...
It was a random CTD festival.
Radeon RX 6800
ASUS ROG Strix X570-E Gaming Wifi 2
2x16 GB Corsair Dominator 3200
No crashes or issues at all in the game. Obviously you are running XMP on 5200. Is it reading the chips correctly? Have you checked the on chip XMP profiles in CPU-Z or some other utility? Then check your BIOS to see if it is reading them right.
UnityPlayer is just the player portion of the engine which is pretty much the game itself. It doesn't say much honestly. It is running C# Mono inside of the UnityPlayer application. You don't use Unity as a DLL rather it creates a final EXE for every game and all your 'goodies' are compiled into binary and used.
That is a really good board but I know ASUS boards are super picky about pretty much everything. They are blazing fast but can be unstable. I've been using them in every build for the last 20 years or so. There are about a million settings to mess with and some of them can get you into trouble.
I would suggest memory timings checks, possible audio driver checks (there seems to be some audio issues with the game on certain audio devices), temperatures...although with that build I'm sure you already have this sorted and your 3060TI isn't going to be cranking out as much heat as higher end cards, and finally video drivers (which is also unlikely since this would prob BSOD / STOP and reboot, if set to do so.
The 5200 stuck out at me as a possible culprit. Have you verified your 5200 can indeed run 5200 stable? I had a heck of a time just getting my 3200 to be stable. My two biggest issues in my current build were memory speeds and heat. I had to re-configure my entire case, purchase a new 360mm AIO and re-seat the CPU and do tons of benchmark tests just to get my heat down to manageable levels. And I'm in a full tower case. I could never imagine the heat buildup in something smaller.
Turning this off is what fixed the Unityplayer.dll crash for my brother.
God bless this guy!
In short: You need to uninstall your old Visual C++ runtime libraries and then reinstall a fresh copy of the latest runtime libraries.
Since I did this all Unity games are finally playable again and don't crash at all!
I hope it fixes your problem as well!
One info tho: After reinstalling the runtime libaries, one programm (MSI afterburner) stopped working, but it ran perfectly fine after reinstalling it. So there might be some programs not working for you as well.
As a good side effect, Adobe programms like Photoshop work better than before too xD
I have enabled A-XMP and Game Boost
MB B450-A PRO (MS-7B86)
AMD Ryzen 5 1600X
16GB RAM
2080Ti