Sons Of The Forest

Sons Of The Forest

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Kinori Feb 25, 2023 @ 6:26pm
1
Remove the GPS system
We should have lost our tech in the crash. The GPS gives you no reason to build or craft as you can just go directly to locations of interest. You don't have to survive and try to find out what happened or where anything is. You have removed all semblance of mystery.
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Showing 1-15 of 51 comments
Malthar Feb 25, 2023 @ 6:30pm 
just dont use it?
You know you don't have to use it you can just leave it put away and wonder around. I do that sometimes for fun. Some people like something to direct them in a game as there is very little story line/direction to follow in this game. You need a little something to point you in the right direction and even then it's very little help as you have to collect a lot in different areas to actually complete everything at the GPS locations.
Kinori Feb 25, 2023 @ 6:33pm 
Originally posted by Malthar:
just dont use it?
Typical big brain response. I'm sure you really thought this through.
123 Feb 25, 2023 @ 6:35pm 
Originally posted by Kinori:
Originally posted by Malthar:
just dont use it?
Typical big brain response. I'm sure you really thought this through.
Nothing wrong with what he said. No one is forcing you to use it.
kornflakes89 Feb 25, 2023 @ 6:35pm 
If I were a gambler, I'd bet your next complaint would be about wanting the guns removed.

Originally posted by Kinori:
Typical big brain response. I'm sure you really thought this through.

Unironically, that is a big brain response.

Removing something for every player when only a handful want something gone isn't very smart. Therefor, the ones that want said thing gone, should simply not use it.
Kinori Feb 25, 2023 @ 6:38pm 
Don't use it and then what? There is no alternative. They've designed the game around use of the GPS. You can't not use it. That is why it is a problem. The first game had the better solution.
kornflakes89 Feb 25, 2023 @ 6:41pm 
Don't use it and your "Problem" is solved.

Can't not use it? Lol, that's like saying you can't drive in Grand Theft Auto without having your eyes glued to the minimap, but you totally can.

How can the first game have a better solution, when the first game didn't even have a map for anything but the caves? And really, by not using the GPS, you're getting the same experience as the first game.
123 Feb 25, 2023 @ 6:41pm 
Originally posted by Kinori:
Don't use it and then what? There is no alternative. They've designed the game around use of the GPS. You can't not use it. That is why it is a problem. The first game had the better solution.
Fair point. The map is very big and finding every POI without the gps would be nigh impossible.
A cool alternative could be map + compass.
GPS system is great
HarbingerXIII Feb 25, 2023 @ 6:45pm 
Kind of agree, I do like the GPS system, but I beat the game without even building a base.
ZombieHunter Feb 25, 2023 @ 6:45pm 
How does the battery last so long?
123 Feb 25, 2023 @ 6:46pm 
Originally posted by ZombieHunter:
How does the battery last so long?
Military grade /s
Greb Feb 25, 2023 @ 7:53pm 
Yeah I agree actually. The devs did some things to make the maps environment easier to explore such as making the water so loud you can hear it for quite some distance away, but that's kinda pointless when you've got a GPS tracker + mini map on your HUD and you can just sprint at full tilt through the forest undergrowth straight at the nearest river.

Where's that sense of relief when your character is thirsty and you're looking for water, and then you'll be like "Wait! Is that? Can I hear water?" and then you rush towards the sound and then "It is! Thank God!" etc. Where's the relief or survivorman aspect of that?

I feel like the GPS thing should be a short term thing, you have battery life in it for maybe a week or something, and then it craps out. Perhaps the devs should make how long it lasts random, though - if you noticed, it sometimes glitches out and turns to static very briefly, I think this should happen more and more as you get closer to the thing stopping working, and then finally it breaks.

However there should still be some kind of sound thing, like the beeping it does, when you get close to places of interest such as other dead soldiers with their GPS beacon, even when the map stops functioning to make looking for POIs less of a chore. There should also be a way to plug it into a PC somewhere in one of the bunkers which brings it to life again (but not take it with you) so you can view the world map + objectives from the PC, including monitoring Kelvin, Virginia and other placed GPS locations, and possibly even print out a laminated paper map so you can still have a full map of the island to consult (and maybe even place markers on?)

This way your M key won't become useless, you'll replace having a GPS with holding a map, preferably with a 3D printed compass as well.

Or they could just make it like Alien Isolation I guess, difficulty setting effects your GPS? Easy mode it will function like it currently does, a full map of objective markers with infinite battery life, Normal mode has it function as a full map and objective markers for a week or so, Hard mode removes the objective markers, and Hardcore mode just has it broken upon game start? I dunno.

Or the quality of the map is changed. Easy mode gets a full satellite type map + objective markers that shows everything, water, elevation, snow, beaches, etc. Normal mode gets a full atlas type map + objective markers, showing water and elevation, but not terrain details. Hard mode gets a standard map showing the island shape and terrain elevation, no objective markers unless linking with a bunker PC first. Hardcore mode gets nothing, but can use the PC if they find it to view the map + the option will still be there to print out a laminated map of the island and 3D print a compass, etc.

PC will also have an "Easy Mode" map (full satellite type thing showing water, terrain etc) that all difficulties can find, but since it can't be taken with you that can't be "abused" so easily.

As a cool little side thing, it'd possibly allow the PC to be used to track other players and even guide them (using the otherwise useless walkie-talkie we have lol) around the map.
Originally posted by Malthar:
just dont use it?
Not really an answer, though. That's like responding to someone complaining the game is too short to stop running everywhere, lol.

Besides, even if you don't use it there's still a minimap on your screen. At the moment the GPS makes building a shelter almost entirely pointless, on an "Easy" difficulty mode with reduced enemies or whatever that could be excused, but for a survival game it's kind of a big problem - the survival part shouldn't be "optional" that you decide to add if you feel like it, lol. You can just daisy chain between objective POIs and caves right now...and there's no real reason not to do this.

It's going to be cool to see how the devs change the game over time, hopefully they'll do things to make building a shelter and a base more appealing. Messing with the GPS is one way they can do it, for sure.
Last edited by Greb; Feb 25, 2023 @ 8:01pm
LazyAmerican Feb 25, 2023 @ 7:55pm 
Doing that will get rid of many of the people who bought this game I promise you lol....the whole point of the gps is to make people who don't wanna spend 50 bazillion hours on this game be able to access it.
Red Feb 25, 2023 @ 8:12pm 
I think survival not being very fleshed out at this point (can just drink any water you find, keeping your gauges up in general is very easy, etc) in the EA cycle makes this at least somewhat a fair point. There really isn't much game (for now) outside of the content at marked points, and you get enough MREs and energy bars/drinks to let yourself kinda just run to these.

There's always a bit of copium involved with the "it's EA please understand" take, but I really hope that's the case here.
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Date Posted: Feb 25, 2023 @ 6:26pm
Posts: 51