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I personally don't like this design choice. In The Forest I was always fully stacked with armor and never had to use healing items. In SOTF armor seems to require extremely rare crafting parts and I find myself having no armor at all.
I think armor should last much longer but offer only like 50% damage reduction.
Hoping the tech armor has a yet to be implemented feature like charging batteries based off kinetic motion or something to that effect. It's not worth the effort to make right now.
If bone armour didn't need tape and you could craft rope then I would use it more but its not worth the hassle to try scavenge for tape and rope only to have it dissapear if an enemy lightly glances in your direction. :C