Sons Of The Forest

Sons Of The Forest

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The_Wolfian Feb 24, 2023 @ 2:23pm
[OLD] Transportation Suggestion: Golf Cart [Detailed]
(This suggestion was created before the gold cart released)

Summary: There are broken golf carts around the map, some of them you should be able to repair with materials. Once repaired you can then charge/fuel it up in some way and drive it around. You can also store small items in the tray on the back.

Obtaining: You have to find a broken golf cart that is still in decent condition. Some may need digging out, some may need to be flipped upright etc but they will all need repairs. To repair the golf cart you need some wiring, circuitry and maybe a 3D printed part.
Max of maybe 1-4 carts with 2 seats each for a total of 8 person capacity for companions or other players.

Fuel: it will be battery operated and charges via a solar-panel somewhere on the truck, or that you find and attach and it only charges during the day, if it's raining/storming then the charging amount is reduced. Or just standard fuel.

Maintenance: As time goes on and you use the cart it will require maintenance for example if cannibals hit it or it hits things it would get damaged requiring parts to need to be replaced like the wiring circuit board or other 3D printed pieces etc.

Manoeuvrability: It won't be super fast but will be faster than running without using stamina. However it will be best used on the paths as there are minimal obstructions. Going off-road will be difficult as you will have lots of lumps, bumps, rocks and trees etc to deal with and won't be as effective as running.

Crashing: You drove your buggy off a small ledge and it landed on it's side? Well there can be an animation to lift it back up onto it's wheels when you interact with either the roof end or wheel end (different animation for both?).
Crashed it into the water? Swim down and attach a rope to it and go back on land and get in a stable position and start pulling (companion/player can help to make it easier/faster).

Storage: On the back of the cart is a tray thing that you can store stuff in, to put things in it you hold interact like you do with the shelf and place items like that. or you can choose to put sticks/rocks in it. Maybe even a couple half/quarter logs (But nothing bigger). If you roll your vehicle the stuff in the back could fall out, unless maybe a cover is provided.

Cannibals: You can run over standard cannibals and it will knock them down and hurt them, but not immediately kill them, this may also cause you to loose control a bit. This will damage the golf cart a little. They could also jump onto the cart from a tree landing on the roof and attack you from there (swerve to get them off, or crash).
The stronger/larger cannibals will get stunned if hit, this will probably cause you to stop. They can also pull you out of the car and throw you if you are going slow enough or stopped.

That is if the game can handle having a working vehicle in the game.
Feel free to improve on this idea below, or criticise it.
Last edited by The_Wolfian; Jun 23, 2023 @ 4:13pm
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Showing 1-15 of 22 comments
Your cart could also get an auto-driving feature as well. I don't mean it would be a self driving cart like a Telsa, but with how the paths are, it would be convenient to have a feature where you just set a point down on the map, and you don't need to hold W the entire time to get there. I think this would also allow driving and gunning to be preformed easier
Himalaya Studios Apr 3, 2023 @ 4:23am 
Golf cart is sorely needed and these are great points. Also a Buzzer/Gyrocopter like the one in Far Cry 4, although that might make things a bit too easy.

But we do need some kind of large drone that can carry the hang glider back to a mountain or high point of your choosing.
Last edited by Himalaya Studios; Apr 3, 2023 @ 4:28am
sopness Apr 3, 2023 @ 6:25am 
A usable golf cart will break the experience, the line gun is almost like cheating already, use it properly!!!!!!!!!!!!



Originally posted by Himalaya Studios:
Golf cart is sorely needed and these are great points. Also a Buzzer/Gyrocopter like the one in Far Cry 4, although that might make things a bit too easy.

But we do need some kind of large drone that can carry the hang glider back to a mountain or high point of your choosing.

I agree glider need a mechanism to place them up high, but i think just allowing us to carry glider on line gliding would be more than enough.
indigo Apr 3, 2023 @ 7:08am 
Problem:

Lack of anywhere to plug in a gold-cart. Once the battery is drained, that's it.
The solar-option sounds good, but here's some reality:

I own a golf cart, a 2019 Clubman to be exact. I do have a pair of solar panels on the roof, and I drive it from the north side to the south side of the marina where I keep my boat.

On a good, sunny day, these will charge the batteries from 10% to around 40% if I don't use it at all. The reality is, this is pretty much unfeasible. The club house is on the south side, and it's a solid 6 minute brisk walk.

Damage: The body of a golf cart is nothing but a decoration. When I bough the one I have the very first thing I did was to remove all the body panels and replace them. Now, my little Clubman looks like a vintage 1939 Morgan 4/4. Damage to the frame, mechanical or electric systems though... I don't see either the player, Kelvin or Virginia having the skills or know-how to actually repair. Replacement tires is just going to be a no-go.

Maneuverability: It's a golf cart. Aside from being designed to operate off-road, but on relatively non-demanding off-road applications, it's not going to have a problem zipping right though an open field. Tree roots, rocks, fallen logs, even good sized branches will mean the end of your adventure in that direction.

Crashing: First, golf-carts have an incredible, low center-of-gravity. They're nearly impossible to lay down on their sides in the first place, and few will remain in that position for long, before the MASSIVE weight below rights them. Plop it into the water - I can tell you exactly what will happen:

First, you're not going to tie a rope to it and pull it out. Mine, with nothing on it, weighs in at 1,393 pounds. When these things get wet, and I was on-hand to watch a nicely intoxicated female attempt a wide 180 and drop one directly into the harbor. It took a crew of 5 people and two divers to attach the steel cables of a crane to the cart and lift it. When it was set down, it was sparking, smoking, sizzling and required 14 weeks in a shop that specializes in golf cart repair, to even remotely "fix" said soggy cart. All new electronics, all new batteries, a new rear quarter and to this day, some 3 years later, if you fully depress the accelerator, the cart comes to a full and complete 0-volt stop. It's been back to that same shop 4 times, and it still isn't quite right. You drown an electric cart, it's better left there.

Storage: You could manage 2 logs, upright and strapped in like golf bags, or two 24-pack cases of beer. Anything much more, and either the cart isn't going to move, or whatever you put there will be sitting on the ground where you left - much like the blonde gal when her friends stomped the pedal. Hey, at least I provided first aid.

Actually hitting a cannibal would be severely detrimental. Deadly for the cannibal, even the largest of them. That is a tremendous amount of mass in motion. It's also going to foul the cart, will likely break linkages and do largely irreparable damage to the cart. Having seen more than few golfers run into things, not to mention intoxicated boaters running around on them over the many years, trust me when I say, the last thing you want to do is run into something or someone. Of course, you'd have to make quite an effort to actually run something down with one and that something would have to be standing still and be pretty oblivious too, as they're quite easy to simply side-step.

I don't dislike your notion, but honestly, it's not that hard to cross the island on foot already, so the only thing I can see this doing is enabling more laziness.
lion Apr 3, 2023 @ 12:50pm 
Originally posted by The Guy in Your Closet:
Your cart could also get an auto-driving feature as well. I don't mean it would be a self driving cart like a Telsa, but with how the paths are, it would be convenient to have a feature where you just set a point down on the map, and you don't need to hold W the entire time to get there. I think this would also allow driving and gunning to be preformed easier
lol, this is not a big studio like CD Projekt of Witcher 3. They won't be able to have auto-pilot or stick to the road thing. Also ride a moose or horse instead of golf cart to make things realistic
Originally posted by lyan:
Originally posted by The Guy in Your Closet:
Your cart could also get an auto-driving feature as well. I don't mean it would be a self driving cart like a Telsa, but with how the paths are, it would be convenient to have a feature where you just set a point down on the map, and you don't need to hold W the entire time to get there. I think this would also allow driving and gunning to be preformed easier
lol, this is not a big studio like CD Projekt of Witcher 3. They won't be able to have auto-pilot or stick to the road thing. Also ride a moose or horse instead of golf cart to make things realistic
I can’t imagine it’s as hard as you’re making it out to be. A wild moose would literally try to kill you if you tried to ride it, so no that’s not “realistic”
Himalaya Studios Apr 4, 2023 @ 6:38am 
Originally posted by indigo:
Problem:

Lack of anywhere to plug in a gold-cart. Once the battery is drained, that's it.
The solar-option sounds good, but here's some reality:

I own a golf cart, a 2019 Clubman to be exact. I do have a pair of solar panels on the roof, and I drive it from the north side to the south side of the marina where I keep my boat.

On a good, sunny day, these will charge the batteries from 10% to around 40% if I don't use it at all. The reality is, this is pretty much unfeasible. The club house is on the south side, and it's a solid 6 minute brisk walk.

Damage: The body of a golf cart is nothing but a decoration. When I bough the one I have the very first thing I did was to remove all the body panels and replace them. Now, my little Clubman looks like a vintage 1939 Morgan 4/4. Damage to the frame, mechanical or electric systems though... I don't see either the player, Kelvin or Virginia having the skills or know-how to actually repair. Replacement tires is just going to be a no-go.

Maneuverability: It's a golf cart. Aside from being designed to operate off-road, but on relatively non-demanding off-road applications, it's not going to have a problem zipping right though an open field. Tree roots, rocks, fallen logs, even good sized branches will mean the end of your adventure in that direction.

Crashing: First, golf-carts have an incredible, low center-of-gravity. They're nearly impossible to lay down on their sides in the first place, and few will remain in that position for long, before the MASSIVE weight below rights them. Plop it into the water - I can tell you exactly what will happen:

First, you're not going to tie a rope to it and pull it out. Mine, with nothing on it, weighs in at 1,393 pounds. When these things get wet, and I was on-hand to watch a nicely intoxicated female attempt a wide 180 and drop one directly into the harbor. It took a crew of 5 people and two divers to attach the steel cables of a crane to the cart and lift it. When it was set down, it was sparking, smoking, sizzling and required 14 weeks in a shop that specializes in golf cart repair, to even remotely "fix" said soggy cart. All new electronics, all new batteries, a new rear quarter and to this day, some 3 years later, if you fully depress the accelerator, the cart comes to a full and complete 0-volt stop. It's been back to that same shop 4 times, and it still isn't quite right. You drown an electric cart, it's better left there.

Storage: You could manage 2 logs, upright and strapped in like golf bags, or two 24-pack cases of beer. Anything much more, and either the cart isn't going to move, or whatever you put there will be sitting on the ground where you left - much like the blonde gal when her friends stomped the pedal. Hey, at least I provided first aid.

Actually hitting a cannibal would be severely detrimental. Deadly for the cannibal, even the largest of them. That is a tremendous amount of mass in motion. It's also going to foul the cart, will likely break linkages and do largely irreparable damage to the cart. Having seen more than few golfers run into things, not to mention intoxicated boaters running around on them over the many years, trust me when I say, the last thing you want to do is run into something or someone. Of course, you'd have to make quite an effort to actually run something down with one and that something would have to be standing still and be pretty oblivious too, as they're quite easy to simply side-step.

I don't dislike your notion, but honestly, it's not that hard to cross the island on foot already, so the only thing I can see this doing is enabling more laziness.

I think we can suspend disbelief for most of those things in a fictional game. It should also be a gas-powered golf cart, so that it would have some acceleration and power. That way, you could find fuel cans around the island, like in the original.
indigo Apr 4, 2023 @ 7:03am 
Originally posted by Himalaya Studios:
I think we can suspend disbelief for most of those things in a fictional game. It should also be a gas-powered golf cart, so that it would have some acceleration and power. That way, you could find fuel cans around the island, like in the original.

That depends on who that "we" is. Keep in mind, there are still enough people around who believe this is a log-cabin building and dating simulation.

You and I might be able to suspend our disbelief, but... I'm still not convinced this is anything more than enabling laziness. We also didn't drive around on a golf-cart in the original game either, so yes, let's keep it like the original and say no to golf carts.
Himalaya Studios Apr 5, 2023 @ 6:30am 
Originally posted by indigo:
Originally posted by Himalaya Studios:
I think we can suspend disbelief for most of those things in a fictional game. It should also be a gas-powered golf cart, so that it would have some acceleration and power. That way, you could find fuel cans around the island, like in the original.

That depends on who that "we" is. Keep in mind, there are still enough people around who believe this is a log-cabin building and dating simulation.

You and I might be able to suspend our disbelief, but... I'm still not convinced this is anything more than enabling laziness. We also didn't drive around on a golf-cart in the original game either, so yes, let's keep it like the original and say no to golf carts.

The issue is that in the original, it didn't take an hour to traverse from one side of the map to the other on foot, through (at present) rather featureless terrain. There needs to be some kind of faster method of transportation besides the hang gliders (which can only be used from a high vantage point). Whether that's a golf cart, a bike, or whatever doesn't really matter. But as with everything, there would be some kind of trade-off that offsets the convenience. Maybe it consumes very scarce fuel or makes more noise and thus draws packs of enemies to its location. etc.
Zombowfy Apr 5, 2023 @ 6:36am 
Large map transportation ATVS and Side by Sides
Suggestion for large map travel unfortunately it take so much time to walk somewhere you get tired of doing that is sense this island was inhabited by puffcorp there's no way engineers could get to different locations around the map with just golf carts(most golf carts ive seen use electric motors and have no horse power or torque plus the bald tires) if that what were to believe on the little information theres not way they could go anywhere around the terrain , add ATVs and Side by sides due to the able to travel on ruff terrain, they could also carry more items if you are full on stuff in your inventory, i don't believe cars could really get anywhere on this island with the ruff terrain and fixing a helicopter wouldn't be useful cause there's so many trees and the storms are bad, fuel can be found in the labs and abandon boat lodges and structure around the map, you could also have to find spare parts in the labs when you find a functional ATV or Side by Side one(There's no way this company didn't use some kind of combustion motors for power) that if at all we need something other than walking 30 minutes to get somewhere on the map.
trevorkrause Apr 5, 2023 @ 6:59am 
Transportation Suggestion: Golf Cart [Detailed]
Summary: There are broken golf carts around the map, some of them you should be able to repair with materials. Once repaired you can then charge/fuel it up in some way and drive it around. You can also store small items in the tray on the back.



:steamfacepalm:
Ive been thinking this game needs a mountain bike. At the very least it would greatly improve going back uphill after a nice sledding run.
supergtp Apr 5, 2023 @ 10:19am 
Limitless sail for the sled
BUD_TOKER_13 Apr 5, 2023 @ 10:46am 
Originally posted by lyan:
Originally posted by The Guy in Your Closet:
Your cart could also get an auto-driving feature as well. I don't mean it would be a self driving cart like a Telsa, but with how the paths are, it would be convenient to have a feature where you just set a point down on the map, and you don't need to hold W the entire time to get there. I think this would also allow driving and gunning to be preformed easier
lol, this is not a big studio like CD Projekt of Witcher 3. They won't be able to have auto-pilot or stick to the road thing. Also ride a moose or horse instead of golf cart to make things realistic
a horse would not be a bad thing i do not remember exactly ware but on the back side of the island their is a pond and at the bottom of it their is a horse trailer already in the game so adding horses would explain why their is a horse trailer
Ataxio Apr 5, 2023 @ 10:48am 
Originally posted by indigo:
Originally posted by Himalaya Studios:
I think we can suspend disbelief for most of those things in a fictional game. It should also be a gas-powered golf cart, so that it would have some acceleration and power. That way, you could find fuel cans around the island, like in the original.

That depends on who that "we" is. Keep in mind, there are still enough people around who believe this is a log-cabin building and dating simulation.

You and I might be able to suspend our disbelief, but... I'm still not convinced this is anything more than enabling laziness. We also didn't drive around on a golf-cart in the original game either, so yes, let's keep it like the original and say no to golf carts.

Quit being a realism wet blanket and go attach a laser pointer to the top rail of your .308
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Date Posted: Feb 24, 2023 @ 2:23pm
Posts: 22