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I do notice the samples they are using are highly compressed resulting in a lot of hiss and not a lot of bass to the sound. They sound very high pitched and compressed with a low sampling rate as if you are listening to the sounds on a low end radio instead of a full range sound system. The water, wind and all sound very compressed.
If you get clicking and popping and distortion and cut outs it means your sample rate is too high for your card or too high for your card with the codec they are using. It can also mean the codec does not support the sampling rate that you have chosen.
Other games have similar issues on various game engines. Anything 44100 but above 22050 should work fine. Below 22050 it gets ugly and above 44100 it gets sketchy.
Changing sampling rate doesn't make sense since there's no setting inside the game and my HW settings are not changed for normal purposes (48k) if I check it during the game playing.