Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And for a game several years old, made by a small indie team, I think the graphics we're pretty great.
It had still the best building system in any of these types of games I've found, it could be clunky in some ways but no other game gave the amount of flexibility or possibilities that this game did.
It ran flawlessly in multiplayer over P2P, I have played AAA games that came nowhere close to how stable and flawless this was.
The AI was truly unique and one of a kind, it literally searched you out and tracked you. It was possibly to go the entire game without them ever knowing you were there, or turn into a giant battle if you tried to brute force it.
Thing is Forest was the first game from Endnight, and they've been open about the fact that there we're tonnes of things that had to be chopped or due to inexperience we're not possible.
With Sons of the Forest they have improved on all of those features I just mentioned, along with weather systems, seasons, and a whole lot more. I am especially interested to see the advancements in AI, because it sounds incredibly cool.
Moreover, this is a team that never gave up and continued to push out update after update long past most other devs. There is a reason why people love the original so much, and it was that same dedication and care for their game and community.
If the game drops and has some bugs and issues, I can live, hell if there is somehow major gamebreakers and I can't play it for the first month even, I can live. Because these devs have earnt benefit of the doubt, and EASILY could have done what so many even big time publishers been doing the last couple of years and just dropped it for pre-order months ago and released in a broken state. They went the right way and are releasing into EA because their fanbase is that eager to get in and try it, rough edges and all.
If this game isn't for you, that's fine, but don't try and act surprised that people enjoyed the first game, or are lining up to buy the follow up from devs who have only ever acted with integrity and are obviously passionate.
well said