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Maybe some kinda conquest mode? Like, a large campaign map that lets you pick a location to fight over for strategic advantage and then it drops you into the real time battle and its outcome is carried over and changes the campaign map. Assymetrical battles based on situation and resources. It would make winning a battle mean something else than just a check mark.
Maybe also some kinda special operations missions behind enemy lines, Medal Of Honor style.
Think also it would help to somehow make the AI squads take various paths, try to flank, provide base of fire and such and take more cover rather than all roughly just navigating towards the capture point from their start point.
Most of these issues would be or will be fixed once marco starts focusing on Close Quarters AI since THATS where the AI struggles the most
So I was going to make a thread asking everyones opinions on non WW2 era content. Personally, I'd love to see some Russo-Japanese War content, 1904-1905 it's basically proto WW1 and had the largest land battle (Battle of Mukden), largest naval battle (Battle of Tsushima) and IIRC largest siege (Siege of Port Arthur) at the time of the events happening. Superseded later by WW1 and WW2, so it's often overlooked. But honsetly this war would be amazing to get some content for.
Additionally some other wars that I'd like to see content for that seem like they'd fit ER2's mold. The Franco-Prussian War from 1870-1871 would be awesome to see as well as the Abyssinian war from 1935-36 and the Spanish Civil War from 1936-1939. Also First Sino Japanese War (1894-1895) would be neat too, and would probably not be too hard to make as a mod once Second Sino Japanese War DLC is out. Lastly the Polish-Soviet War and Winter War and probably Korea deserves more content too. There should be a Chosin Reservoir mission.
Easy Red II is an amazing game, and I don't play it very often. And that's okay. It's always there if I want to.