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but a 76mm M10 could 1 shot Tiger in front hull
Don't even bother wasting time trying to fight the Churchill with Italian tanks, none of them mount an armament strong enough to destroy the Churchill, even from point-blank range and to the sides. I played one scenario where three Italian tanks parked on a ridge in front of my Churchill and sat there pounding my tank with AP shells and I simply sat there taking the hits picking them off one-by-one. Italian tanks were severely outmatched by 1943.
The QF 6-pdr gun mounted by the Mk. III Churchill also feels ridiculously overpowered. I don't know where Marco gets his stats for guns, but I found references elsewhere that list nowhere above 105mm of penetration for all marks of 6-pdr even at point-blank range. In-game the 6-pdr feels more like a 17-pdr, easily penetrating the Tiger frontally even at steep angles (which is impossible). The 6-pdr should struggle unless it is literally right in front of the Tiger and the Tiger isn't angled at all.
Source for 6-pdr penetration that is NOT Wikipedia (Wiki's data is inconsistent and all over the place, using different national standards for testing and not actually mentioning it):
https://wwiitanks.co.uk/FORM-Gun_Data.php?I=376
Even if we're talking about the improved 75mm tank gun mounted by the Mk. IV Churchill and upward, the gun would definitely still be overperforming:
https://wwiitanks.co.uk/FORM-Gun_Data.php?I=15
Its possible to disable Churchill with Spagetti tank tho
just hit in the rear , engine part
Not sure what you are referring to, when we are given informations about wrong caliber, bullet penetration or armor thickness data we always do our best to implement the change in the game. If you have some on this regard feel free to let us know, in the game you can check and try every single caliber and read it's data trough the Shooting Range
It had happen once regarding German guns performance. Be it, the KWK 40,42,43, i was giving you data with those guns to correct the under performance of them in this game and you didn't answer me in that message. All German guns are under performing and it's not normal to shoot 3 times to kill a T-34/76 with kwk 40 or with the kwk 42 and the kwk 43, 2-3 times to kill US M-18 Hellcat or M-36 tank destroyer. Now it's the Churchill tank which are able to witstand those guns and it takes 3 shots of 88mm L/56 to kill it.
Starting with the APCBC:
At 100m you have 120mm of Pen.
At 500m, 110mm.
At 1000m, 100mm.
At 1500m, 91mm and at 2000m, 84mm.
Now with the APCR:
At 100m it's 170mm.
At 500m, 155mm.
At 1000m, 138mm.
At 1500m, 123mm and finally at 2000m, 110mm.
All data of armor penetration are when laid back at an angle from the vertical of 30 degrees and using high quality, High Brinell of German armor.
At 100 meters range you, have 202mm of Pen.
At 500 meters, 185mm.
At 1000 meters, 165mm.
At 1500, 148mm and at 2000 meters, 132mm for the APCBC rounds.
Now for the APCR:
At 100 meters it's 238mm.
At 500 meters, 217mm.
At 1000 meters, 193mm
At 1500 meters, 171mm and finally at 2000 meters, 153mm.
All data of armor penetration are when laid back at an angle from the vertical of 30 degrees and using high quality, High Brinell of German armor.
About this, the fact that we can't phisically read all messages we receive I assure you it's not a lack of interest on improving the game. Unfortunatly if you consider messages we read on Steam Discussions, Discord, Mails, Facebook, Instagram, Tik Tok and Youtube comments we easily reply to over 100 messages per day. In general the best way to have your suggestion being kept into consideration it's to leave a post on the "Suggestion" forum on Disord where they can be tracked for long times and be easily recovered when there is time to work on them, or to use the "Feedback" channel on Discord if what you are reporting is something urgently needing a fix within the shortest possible time.
About this, tank system in game at the moment doesn't allow to have multiple different type of AP bullets so we tend to decide to use the most common AP round per each gun, for the case of the 88mm it is the APCBC.
However, as you say that round would only penetrate up to 120mm, while the less common but more powerful APCR would reach 170mm so, again,. since we have to choose one single type of "generic" AP round we went with a middle ground bullet that penetrates 153mm at 90 deg close range.
Since this round is exactly between the two kind of real AP rounds that existed, and since this pen amount is fine to hit most of the tanks in game from the front, this already sounds like a very good compromise between what you are suggesting, at least imo.
The only instance of the using of this gun in game rn is the Pak 43.
This already use the APCR round, very common during WW2 for this specific gun, so we gave it exactly the pen amount you are suggetsing, so it's 240mm (probably comes from a different source, but it's almost equivalent)
Also while I do my best to stay behind Steam Discussion, me and all the team spend most of our time on the Discord where we have tools to disucss and keep tracks of suggestions, so I encourage you again to use that social if you feel like you have usefull informations to bring to the game
Thank you for the reply but i have to correct you about the second generation of 88mm gun. The Jagdpanther also use it which is the same gun as the King Tiger the KWK 43 and the former is in the game. Also you can check the KWK 42 of the Panther it has a better Penetration capability than the KWK 36 but less explosive with the filer. Also do you plan to add the King Tiger and other Big German tanks like the Jagdtiger? And if it's the case by the same time the IS-2 and The ISU-152.
Thank you.