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Easy Red 2 focuses more on single player. Every time you spawn you spawn alongside a squad of AI-controlled squadmates, in a team filled with such squads. Multiplayer is more of a PvE experience: whether playing with or against each other, human players still spawn alongside AI squadmates like in single player. That means it doesn't need a high player count to be a lot of fun, but also that it's not a competitive team-based shooter with 100 people servers like Hell Let Loose or Squad 44. There are no persistent stats or grinding or any of that nonsense, so there are no cheaters. And if a cheater ever does show up, the lobby host (there is always a host as multiplayer uses a P2P network) can just kick them.
So this is the first single player focused multiplayer game , thats something fresh new and innovative game mechanics , " i think is the future of multiplayer games mechanics ". if the servers go down in the future . game will still work lol
Yes, the game is designed around single player with multiplayer as a bonus, but personally I usually play multiplayer. I actually first unlocked most of the campaign missions by beating them in random multiplayer matches. It is definitely more PvE than PvP and I think it's good to set people's expectations correctly, but don't discount the multiplayer side as it's still a pretty significant part of the game.