Easy Red 2

Easy Red 2

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Desmond May 4, 2022 @ 8:10am
Any way to disable mouse acceleration completely?
Can't seem to find the option in the game.

On unreal engine 4 I simply use this command bEnableMouseSmoothing=False, is there a similar command for Unity?
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Showing 1-15 of 18 comments
Marco Amadei [Corvostudio]  [developer] May 10, 2022 @ 12:36pm 
Originally posted by Desmond Do$h:
Can't seem to find the option in the game.

On unreal engine 4 I simply use this command bEnableMouseSmoothing=False, is there a similar command for Unity?

Hey, there is no mouse acceleration at all in Easy Red 2
Baneti Jun 10, 2023 @ 8:18pm 
could I get you to add mouse acceleration or an option to turn it off/on
Zach Fett Jul 3, 2023 @ 12:10am 
Originally posted by Marco Amadei Corvostudio:
Hey, there is no mouse acceleration at all in Easy Red 2
While debating on buying the game I've seen a few different reviews mention it having some, so uh, you might wanna make sure you didn't accidentally re-add mouse acceleration to the game at some point?
Marco Amadei [Corvostudio]  [developer] Jul 3, 2023 @ 3:47am 
Originally posted by Zach Fett:
Originally posted by Marco Amadei Corvostudio:
Hey, there is no mouse acceleration at all in Easy Red 2
While debating on buying the game I've seen a few different reviews mention it having some, so uh, you might wanna make sure you didn't accidentally re-add mouse acceleration to the game at some point?

I mean programming a mouse acceleration system it's not something you do by mistake, it takes hours, and I've never added something like this, this kind of game doesn't need it
Last edited by Marco Amadei [Corvostudio]; Jul 3, 2023 @ 3:48am
Fourier Nov 24, 2023 @ 12:23pm 
Originally posted by Marco Amadei Corvostudio:
Originally posted by Zach Fett:
While debating on buying the game I've seen a few different reviews mention it having some, so uh, you might wanna make sure you didn't accidentally re-add mouse acceleration to the game at some point?

I mean programming a mouse acceleration system it's not something you do by mistake, it takes hours, and I've never added something like this, this kind of game doesn't need it
Even if there is no mouse acceleration built in, something is off with mouse tracking. Fast movements often do not leave you pointing where you wanted, and is very disorienting.
Desmond Nov 24, 2023 @ 8:34pm 
Just came back to this game and yes there's still mouse acceleration. You can test it yourself by doing this:

1. Point at a tree or something, do a wrist flick but move your mouse as slowly as possible.
2. Return to where you pointed at previously. flick your wrist but fast this time.
3. Compare the distance between the two. You should see the camera travel roughly twice as far when flicking your wrist fast.

You can place a ruler or something on your mousepad for a more accurate result but you get the point.
Mesty Nov 25, 2023 @ 6:46am 
Originally posted by fourierbird:
Originally posted by Marco Amadei Corvostudio:

I mean programming a mouse acceleration system it's not something you do by mistake, it takes hours, and I've never added something like this, this kind of game doesn't need it
Even if there is no mouse acceleration built in, something is off with mouse tracking. Fast movements often do not leave you pointing where you wanted, and is very disorienting.
I experience the same issue. I thought it's the mouse acceleration.
Zevka Nov 26, 2023 @ 8:22am 
Can confirm it happens to me too. Camera goes all over the place if you move the mouse just a bit fast, it's very desorienting. Tried both renderers, with or without vsync, with different frames cap, with or without camera animations, and with various sensivity. Feels like there's mouse acceleration. Will try with option to keep the cursor inside.
=ZERO= Nov 26, 2023 @ 4:15pm 
I recently bought the game, and I really like it, but as some people already mentioned, i have weird mouse issues too. If i turn around quickly the mouse aiming is all over the place. It is not like that, when you aim down sight. And i also think not every weapon is affected. Thank you for this nice game, which is a real gem between all the other generic multiplayer shooter. Keep up the good work!!
Last edited by =ZERO=; Nov 27, 2023 @ 4:46am
skeleton Nov 29, 2023 @ 12:09am 
Yep, there's definitely mouse acceleration in the game for me too. Tested a bunch, slower cursor speed will get you less distance, faster will get you more.
lousmit Nov 30, 2023 @ 5:50am 
same issue here
Slut & Boy Dec 2, 2023 @ 1:06pm 
me too
There's definitely Acceleration while walking/running. I couldn't replicate it while aiming down sights or standing still but as soon as I walk/run there's mouse acceleration. It's not the biggest deal for me but I'd rather it not be there.
Redarmy Dec 2, 2023 @ 9:32pm 
Iv experienced this too. not sure its mouse acceleration but something is definetly off. Fast movements looking at a direction is not consistent and you can accidentaly do a full 360 rotation when you should have aimed 45 degrees. doesnt seemt to happen when ADSing though
Mokum Dec 4, 2023 @ 12:55pm 
Yup, mouse-movement spoils a little bit of the otherwise great fun.
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Date Posted: May 4, 2022 @ 8:10am
Posts: 18