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is it worth 60$? probably not, sure, games shouldn't be 60$ anyways but that's a whole different can of worms
there's some definite design choices that make one raise an eyebrow, the infinite pests right behind you, some weird ways you can get stuck out of food/weapons to fight with, removed survival features (which honestly would've only expanded the previous problems)
but as far as things go in getting to explore the world ourselves? and see the areas we only see in passing as an observer to riko and reg's descent? or even different landmarks that are part of the layers and have yet to be seen in the manga or anime? that's the prize. that's what's made it worth it for me. that's what tsukushi wanted to share with us.
that and dying terribly because you make one wall climbing leap too many and hit the ground like a sack of potatoes.
This is a great game for a developer who's only helped with games and done one on their own, a visual novel... but it's also... well there's a lot they have to learn also if Chime wants to keep making their own games. This game is barely one step past indie dojin. I do think pricing it at 60$ is leading to people being extra harsh as well.
Unpolished and rushed is the feeling i get from the game, but its a far cry from unfaithful or bad, unless you'r just angry it doesn't have enough degen content from the manga, In which case: Get better tastes.