GetsuFumaDen: Undying Moon

GetsuFumaDen: Undying Moon

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Kashra Fall May 13, 2021 @ 10:50am
I may or may not of missed something about soul devour.
Is it random? Or does it always go into main+? Great game btw, can see myself sinking a lot of hours into this one.
Originally posted by MyCrabIsFight:
each soul you pick up while you still have a soul not devoured seems to change which aspect will improve when you soul devour. you can improve the other stats.
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MyCrabIsFight May 13, 2021 @ 11:19am 
each soul you pick up while you still have a soul not devoured seems to change which aspect will improve when you soul devour. you can improve the other stats.
McMurphy May 13, 2021 @ 11:20am 
its like a dead cells reskin lol
StoneofTriumph May 13, 2021 @ 11:21am 
It works like Gradius- each soul you pick up moves the marker down the power-up track.
Kashra Fall May 13, 2021 @ 11:33am 
Much obliged! I apparently just kept using them so had main +7 haha. Not a bad thing mind you, but I think having a bit more in sub weapons wouldn't of been bad.
BloodBorne May 15, 2021 @ 8:46am 
what does "main+" upgrade?
MimicMachine May 15, 2021 @ 10:31am 
Originally posted by NorthenLion:
what does "main+" upgrade?
Main weapon attack.

I've had to reread some of the tutorials just from things not making sense the first few reads.
MimicMachine May 15, 2021 @ 10:33am 
Originally posted by McMurphy:
its like a dead cells reskin lol
The other parts yeah, this is more a Gradius power up system reskin.
That said, GetsuFumaDen seemed to have always been in this kind of situation if I understood it's history right.
Orlando SunBro May 15, 2021 @ 6:45pm 
Hi All, I think there's a bug/issue that needs to be fixed, I had one soul (Main +) not devoured when I was fighting a Boss (Colossal Centipede), once I defeated him and opened the treasure chest, I picked all four souls...and guess what happened after I picked up the fourth one? It went from Potion+1 to Main+ ... WTH!? Can someone please confirm that I'm not crazy and really happened? I didn't record this, so I don't have a proof
Kashra Fall May 15, 2021 @ 6:50pm 
Originally posted by Orlando SunBro:
Hi All, I think there's a bug/issue that needs to be fixed, I had one soul (Main +) not devoured when I was fighting a Boss (Colossal Centipede), once I defeated him and opened the treasure chest, I picked all four souls...and guess what happened after I picked up the fourth one? It went from Potion+1 to Main+ ... WTH!? Can someone please confirm that I'm not crazy and really happened? I didn't record this, so I don't have a proof

Not a bug, this is intended. If you pick up 5 souls, which by your count was +to main+4, it turns into a soul memory and starts over.
Orlando SunBro May 15, 2021 @ 7:10pm 
Originally posted by Kashra Fall:
Originally posted by Orlando SunBro:
Hi All, I think there's a bug/issue that needs to be fixed, I had one soul (Main +) not devoured when I was fighting a Boss (Colossal Centipede), once I defeated him and opened the treasure chest, I picked all four souls...and guess what happened after I picked up the fourth one? It went from Potion+1 to Main+ ... WTH!? Can someone please confirm that I'm not crazy and really happened? I didn't record this, so I don't have a proof

Not a bug, this is intended. If you pick up 5 souls, which by your count was +to main+4, it turns into a soul memory and starts over.

Got it, thanks Kashra Fall.
SimonChan May 15, 2021 @ 8:58pm 
I think this order should be changed. Even in the old Getsufumaden, you could regain HP by killing enemy (randomly dropped souls), but in the new one it's pretty hard to heal HP. I have no problem with this Gradius-ish four souls system, but I think the order should be Heal>Main+>Sub+>MaxHP+.
Kashra Fall May 15, 2021 @ 9:33pm 
Originally posted by Simon Chan:
I think this order should be changed. Even in the old Getsufumaden, you could regain HP by killing enemy (randomly dropped souls), but in the new one it's pretty hard to heal HP. I have no problem with this Gradius-ish four souls system, but I think the order should be Heal>Main+>Sub+>MaxHP+.

I'd be ok with hp and potion switching spots, but not putting main on spot 2 and heal on spot one. That would simplify the game far too much considering you get a ton of souls per run.
TemmieNeko May 15, 2021 @ 9:39pm 
Originally posted by Simon Chan:
I think this order should be changed. Even in the old Getsufumaden, you could regain HP by killing enemy (randomly dropped souls), but in the new one it's pretty hard to heal HP. I have no problem with this Gradius-ish four souls system, but I think the order should be Heal>Main+>Sub+>MaxHP+.
that sounds perfect, actually.
the diminished returns on powerups makes having potion 1 the more sensible notion.
since you would need 4 souls to boost hp, you have to pretty much use stage one just for that.
main is clearly better than sub, so it shouldn't be before sub wep. Sub weps can be great, don't get me wrong - but the main weps are far more useful imo.

your suggestion I htink is a good balance.
MimicMachine May 16, 2021 @ 8:47am 
Originally posted by TemmieNeko:
Originally posted by Simon Chan:
I think this order should be changed. Even in the old Getsufumaden, you could regain HP by killing enemy (randomly dropped souls), but in the new one it's pretty hard to heal HP. I have no problem with this Gradius-ish four souls system, but I think the order should be Heal>Main+>Sub+>MaxHP+.
that sounds perfect, actually.
the diminished returns on powerups makes having potion 1 the more sensible notion.
since you would need 4 souls to boost hp, you have to pretty much use stage one just for that.
main is clearly better than sub, so it shouldn't be before sub wep. Sub weps can be great, don't get me wrong - but the main weps are far more useful imo.

your suggestion I htink is a good balance.
I'd almost think Sub+>Heal>Main+>MaxHP+ might be a little better.
SimonChan May 16, 2021 @ 9:36am 
Originally posted by Kraj of the Mimics:
I'd almost think Sub+>Heal>Main+>MaxHP+ might be a little better.

Maybe they could make it like Gradius III and Parodius, players were able to choose from different sets of power-ups before going into stage 1. I use sub weapons a lot, Sub+>Heal>Main+>MaxHP+ also sounds good to me.

BTW, I think the healing position depends on its healing power, if it heals less and only has the effect instantly (not a potion you can save for later use), it might still be reasonable to be placed as the first option.
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