Unreal Tournament 2004

Unreal Tournament 2004

SpyCrab13 Nov 4, 2014 @ 7:17pm
UT04 Monster Mods
So my buddy and I have a ton of custom monster mods for invasion, from the Doom pack, to Quake, to Bender from Futurama. In the past we've been able to get our own server up no problem, but now whenever we try and get a game going whichever one of us ends up joining can only see the default monsters and none of the custom enemies. We've tried seeing if it was a problem with the packs but they all appear just fine for us when we play solo, just not when we grab a game together. Kind of lost on what to do, have already tried running in admin mode, compat mode, changing Internet connection, Firewall and we can't come up with anything. Any ideas?
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Originally posted by SgtSpyCrab13:
So my buddy and I have a ton of custom monster mods for invasion, from the Doom pack, to Quake, to Bender from Futurama. In the past we've been able to get our own server up no problem, but now whenever we try and get a game going whichever one of us ends up joining can only see the default monsters and none of the custom enemies. We've tried seeing if it was a problem with the packs but they all appear just fine for us when we play solo, just not when we grab a game together. Kind of lost on what to do, have already tried running in admin mode, compat mode, changing Internet connection, Firewall and we can't come up with anything. Any ideas?
Post both your ini files but mark the admin passwords out. The section you should post from server ini

If hosting dedicatd (Outside UT2004) use server.ini

Otherwise use UT2004.ini if your hosting from ingame.

Paste this section:

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
DetectedVideoMemory=0
UseStaticMeshBatching=True (Client-side only)
VoIPAllowVAD=False Determines whether this server allows voice activation for voice chat communication
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer ServerActors will be spawned at the beginning of each game.
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003 ServerPackages are packages which any clients that connect are required to have on their system. If the client does not have one of these packages, the client will attempt to download it from the server. If a download is unsuccessful, the client will be unable to connect to the server.
ServerReadsStdin=False

Also post mods you use.

jefe Nov 5, 2014 @ 12:25am 
My guess is you didn't add the monsters to your serverpackages list. Any custom stuff you use, including mutators must be listed there so the other party can download it.
SpyCrab13 Nov 5, 2014 @ 1:42pm 
Yeah it was the server packages list, finally figured it out and got it working Thanks for the help! :D
No problem :)
ZloiRoCRUS Nov 23, 2014 @ 5:40am 
супер игра
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Date Posted: Nov 4, 2014 @ 7:17pm
Posts: 5