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Do not forget to change your FOV if you change your screenresolution to a different aspect ratio.
Newer games automaticly apply FOV changes when you change the resolution, but UT2004 does not. If you play with a 16:9 screen resolution and play with a 4:3 FOV, then you will likely find your mouse input not matching with what happens on the screen. The mousemovement gets visually accelerated.
Some people toy around with any kind of FOV, but the native for most common aspectratios are:
4:3 screen = 90
16:9 screens = 106.26
16:10 screens = 100.39
If you have a different setup you can caluclate the fov at: http://www.wsgf.org/fovcalc.php
To change your FOV in the game, open the console by pressing TAB or ` and type for example 'fov 100.39'. Note: it changes the next time you spawn. Try FOV 180 for funny effect.
You can also change the FOV in the System\User.ini file when you are not running the game.
Search for DesiredFOV=100.39 and DefaultFOV=100.39 and put in your desired values.
If you cannot find the location where you have UT installed. Right click on the game in your library on Steam. Go properties, local files, browse local files.
What occurs when you type the fov into the console while connected to the server?
The FOV changes but the weapons don't change at all, keeping tucked in the corner along with the redeemer n such becoming huge, horrible to use centered viewmodels.
I cannot assist you more than this.