Unreal Tournament 3: Black Edition

Unreal Tournament 3: Black Edition

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UT3 crashes when loading some custom maps
I installed some custom maps - a collection of maps from previous UT games and Community Bonus Pack 3. When I try to play on the map pack that has maps from previous UT games those maps play fine but when I try to play maps from CBP3 the game crashes with an error along the lines of visual C++ runtime library error. Only these maps crash my game...
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Any time your game crashes, first thing you should do is check the Launch.log file found in: Documents\My Games\Unreal Tournament 3\UTGame\Logs

Scroll to the bottom and see if it says anything potentially useful.
This is what shows up at the end of the log: RaiseException() Address = 0x76901722 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll]
CxxThrowException() Address = 0x644e8e89 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
Address = 0xbb4f92 (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xb542f9 (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xbb37c7 (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
NLG_Return() Address = 0x644e8ed7 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
FindAndUnlinkFrame() Address = 0x644e8e34 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
_is_exception_typeof() Address = 0x644e8047 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
_CxxExceptionFilter() Address = 0x644e850e (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
_CxxExceptionFilter() Address = 0x644e8872 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
_CxxExceptionFilter() Address = 0x644e8a57 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
_CxxFrameHandler() Address = 0x644e8b11 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
RtlInterlockedCompareExchange64() Address = 0x77898fb2 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlInterlockedCompareExchange64() Address = 0x77898f84 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
KiUserExceptionDispatcher() Address = 0x77885506 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
CxxThrowException() Address = 0x644e8e89 (filename not found) [in C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9672_none_d08f9da24428a513\MSVCR80.dll]
Address = 0xbb4f92 (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xb542f9 (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xb5548e (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0x115959a (filename not found) [in G:\SteamLibrary\steamapps\common\Unreal Tournament 3\Binaries\UT3.exe]
You might need to download and install the "Microsoft Visual C++ 2005 Redistributable" if you don't already have it. (Check the Windows control panel and click "Uninstall a Program" to see if it's installed or not).
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