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So they effectively just removed UT3 from my library.
Think Quake Live. Because it will be that.
And back to the topic, yes, I will play, there is chance they will listen to community (don't laugh at me) and make changes accordingly.
Honestly I'm quite happy Epic decided to make it free for everyone. Still any PC can run UT3, even old Core2Duo and Pentiums, which I can't say about modern UT4 project: very unoptimized and CPU bound, because of old UE4 version and abandoned updates.
All they need to do is: to get rid of the most bugs (+game breaking exploits), add decent FOV-slider, use proper UI like MapMixer, improve netcode, other QoL stuff.
To the OP. Of course I'm gonna play the 3X version! Would at least try it for a few weeks. If everything is right and less broken, it will get my attention.
Unreal, UT99 and even 2k4 can run on office PC nowadays, would remasters do the same?
Personally, I'm not eager for improved graphics, old games have their own charm without modern bells and whistles (imo).
This! We need a good bridge between community and developers.
If they could port this one fast & easy to Unreal Engine 4 I'm sure the graphics would look less dated, but I suppose that the differences between Unreal Engine 3 & 4 are way too big that it's possible to move engines seamlessly.
I'm very corious to what Unreal Tournament X is going to end up like. If they aim for a new audience, they have to update the graphics to some extent in my opinion.