shapez
Jun 16, 2020 @ 5:21am
Update 1.1.14 - Mirror, Tunnels, Markers ...
< >
Showing 1-15 of 24 comments
m1st3r_pr0per Jun 16, 2020 @ 5:30am 
Great work dude! You're on the right track
gets better and better and you are so active, yeah real addicting game :-DD
Manbeast Jun 16, 2020 @ 5:42am 
thx so much man
The Almighty 404 Jun 16, 2020 @ 5:45am 
Nice ! But is the mirroring only for basic painters or also for later painters too ?
Joachim Jun 16, 2020 @ 5:54am 
Thank you so much for the mirrored painters!!!:steamhappy:
m1st3r_pr0per Jun 16, 2020 @ 6:11am 
Originally posted by The Almighty 404:
Nice ! But is the mirroring only for basic painters or also for later painters too ?
Just basic ones :(
ShutEye_DK Jun 16, 2020 @ 7:13am 
Shapes as marker names! Yes! TY! :)

Edit:
How about the ability to edit marker names, and to be able to use text together with short keys in marker names?
Last edited by ShutEye_DK; Jun 16, 2020 @ 7:31am
Ashenwolf Jun 16, 2020 @ 7:36am 
Any chance of getting a color inverter? Due to how i build bases (being a factorio guy, i build massive ones) its amusing how i have exactly what is needed for a layered shape... in exact opposite colors to what i need.

This could even allow for a 'black' color (by 'inverting' white) for even more complexity
the building would do something like this to all colors on an object:
red -> cyan, cyan -> red
yellow -> blue, blue -> yellow

if this already exists in game i look forward to it, as i have not yet maxed out on level.
ManicC_Lo Jun 16, 2020 @ 7:49am 
yes to all of this... awesome work dude
Nizu Jun 16, 2020 @ 9:22am 
Thanks for the all your awesome work! Keep the updates coming! =)
I'm enjoying the game massively.

The tunnels also seem to remove NOT "unnecessary" when crossing perpendicular running belts when dragging the belts.
Last edited by Nizu; Jun 16, 2020 @ 9:23am
tobspr  [developer] Jun 16, 2020 @ 9:32am 
Thanks everybody for the feedback!

@Nizu yeah well the issue here is that the tunnel is placed when dragging, then removed later. And since it replaced the belt, the belt will be missing. I need to make some thoughts about that - the issue was present before too, but not visible
Nizu Jun 16, 2020 @ 10:09am 
@tobspr That makes sense.
I've also noticed belts being replaced in a case like this, where the "surrounded" area contains a belt running the same direction but isn't part of the same line:

The triangles being the tunnels.
──►┌───┐►── │ │ │ │
I hope this makes sense.
Last edited by Nizu; Jun 16, 2020 @ 10:09am
pertzel Jun 16, 2020 @ 11:06am 
I bought this game last night and immediately noticed that painters felt off with the paint input. Thanks for adding a mirror option!
Air Jun 16, 2020 @ 11:07am 
Originally posted by tobspr:
View full event information here:
https://steamcommunity.com/ogg/1318690/announcements/detail/2369404245776083723
Love this game so far! This painter update is too juicy but now I need to remake my factories :skyesad:
leaf Jun 16, 2020 @ 11:23am 
ok that was epic
< >
Showing 1-15 of 24 comments
Per page: 1530 50