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It's minor, so maybe I'm too picky, but damn does it bother me.
I suppose this happens because double painter produces 2 items at the same moment, but they can come out only one after another, and while one is out, the other one is still in the painter (waiting for empty space on conveyor), the double painter starts working only when it's "output" is empty, I guess it is causing micro-pause between iterations of painter
I hope I make sense and devs will notice this small problem