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It's a known bug/behaviour that Tobias will be changing in the near future.
You have to swap the inputs for it to work.
" and maybe interesting for you, there is a bug with stacker:
look:
https://i.imgur.com/cCk9eEE.jpg
--> solution is to invert the inputs then it works <--
not sure if that also could be your problem
But there are other ways to build that shape so that that bug will not occur
but if you have it, like I said, invert your inputs !
you cant mix it like you want
but if it is cut vertically i mean if you have a left and right half
then you can mix it
AND it can be that this Bug is happeneing where you have to invert your inputs or the stcker wont work correctly.
With the current system, as far as I know, there are impossible shapes that cannot be made because of how stacker works. An example shape is
With your suggestion, such a shape would be possible and quite simple to make. I am not sure if this makes the game more interesting and complex or not. It allows making more & different shapes which are not currently possible, but simplifies the production of such shapes as the one being talked about here. Worth thinking about, at least.
It doesn't matter if it's cut vertically or horizontally. If there's room for all the pieces, it will merge into one layer. If there are overlapping segments, the right input will shrink and stack on top of the left.
http://pat.ssih.com/images/shapez03.jpg
If they are cut vertically (horizontally), you have 2 halves which dont overlap.
So they dont stack in layers. There is only a second layer if it overlaps.
and if you have 2 complete shapes, then the left is bottom and the right input is top.
I think we both talk about the same but used different explanations :-D
IF input1.shape and input2.shape DO share an occupied quadrant within a layer, THEN the output shape is equal to input1.shape stacked on 'top' of input2.shape.
IF input1.shape and input2.shape DO NOT share an occupied quadrant within a layer, THEN the output shape is equal to input1.shape + input2.shape with layering unchanged.
So in the 1st case, the left & right input order matters, but in the second case, the left & right input doesn't matter at all. Well, except in the case talked about in the OP, where it matters, for some reason.
Here's a screenshot of a slightly modified thing I just made, to illustrate the weirdness. https://imgur.com/a/pUyswjq
The 2 input lines are identical, except one is rotated 180 degrees to the other. They are both a layer1 white quarter-circle with a layer2 unpainted quarter-square.
On the left side input, the "top" layer, you can see that the previous layering of the original piece is lost. However, on the right side, or the "bottom" layer, the previous layering is kept. It would make sense if it was lost on both, or neither, but why only 1 side, when the machine isn't actively supposed to be doing any layering, at all?
https://i.imgur.com/cCk9eEE.jpg
So you have to combine and overlap the rectangles and add the circle.
then you can cut. I asked that question a few weeks before and you can serach for "Logo" here. And in some Upgrade VI threads I linked the artworks from Discord.
____ edit____ quote what i told another guy
____________
And search for LOGO
the second layer only is created when one of the quarters is "full" and so he makes new layer.
someone had a bug with the stacker and I told to invert input. wait I will show picture.......
and i will link you my logo thread....wait.....
===================
read #22 and my #23
https://steamcommunity.com/app/1318690/discussions/0/2569816224938217638/?ctp=2#c2569816316387883137
and Logo is here:
https://steamcommunity.com/app/1318690/discussions/0/2443713720490615990/
and guide with solution:
https://steamcommunity.com/app/1318690/discussions/0/2443713720490615990/
CuRuWuSu:CuRuWuSu:CuRuWuSu:CuRuWuSu
can be built if you stack that shape over itself again and again
and 4 unalike quadrants you get when you cut the pieces into 4 parts and then put them together where no quadrant is overlapping
you need that after level 18
didnt talk about your edits, would be better if you show a pic