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Is it only when youre walking or when in zero-g is movement the the same?
Ideas:
Try settings lowest as possible, and slowly adjust them? (if its not spec issues then look at your FPS if you can to see if you are getting low FPS
I got the game right from EA launch. The microstuttering when walking was introduced for me with an update about half a year ago. It only occurs while walking/running, not when looking around via mouse or in zero gravity and does not apply to animations.
At the time I was able to fix it by enabling Vsync, but since two or three patches later, it occurs regardless of any settings or display device.
I have not been able to find a solution until this day. FPS are stable.
I use a 3060 Ti with 165hz monitor. VSYNC doesn't seem to affect this.
I have since refunded the game so I'm unable to test another beta. I'm looking forward to hearing about any further progress regarding this issue!
I have the same issue, it seems to be the same issue that plague Unity games, it's mostly visible with high refresh rate monitor. I'm not an expert but it looks like the physics or animation engine is capped at 60 fps, but the whole game framerate is not, so it give the impression that the game stutters.
Unfortunately this issue makes the game unbearable to look at.