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https://www.ignboards.com/threads/for-fans-of-the-crusaders-do-not-buy-heroes.99529860/
Am I ♥♥♥♥♥♥? How do you even play that ♥♥♥♥?
EDIT: It's a bug/glitch. Can't be. Here's a screenshot (also on the gallery):
https://steamuserimages-a.akamaihd.net/ugc/1769319406314595078/50719343D4047A130EA58F589FAE32D184A535C8/
See, I played and finished very hard games, in the past, like Shinobi and Ninja Gaiden, but they were always fair, despite being hard. What they did here is ridiculous. If I knew it was a rage fest I wouldn't even buy it to begin with.
I appreciate the tips, though, but that's what I was doing all along. The classic combo. I then thought about everything I could - and by that I mean different sets of units -and did all kinds of tests - even with a single enemy troop - but to no avail. Units still get wiped in minutes, sometimes in seconds. Sad to know that it's a feature and not a bug.
Guess I'll just cheat my way through it with the mod that increases the amount of units you can have in each mission. I don't want to cheat but I'd really like to know how the story plays out.
Speaking of cheats, an insta win for Walter's second mission (the one with Rithrin) would be a much welcome addition.
Sadly there is no instant win for that mission, I've found out for that mission in order for Rithrin to follow you (which is annoying) You have to hold 'A' instead of press it to walk and then he will stop spinning around like a dumbass and walk with you, it takes a while but thats the secret trick is just walking as Walter, it might take a little while for him to actually stop spinning so you may have to run around and reposition until he stops and then when he is behind you just walk. As for all the enemy troops that are battling Heroneiden let them win against the Heroneiden army until they go past the entrance of where you need to go.
Sometimes you may find yourself having to cheat through Heroes probably more than once, the pathing issues are terrible in the port and never actually used to happen, but couple that with the 'Heroes Feature' i mentioned above and you'll find it damn near impossible sometimes.
As for Walters Mission:
Instant Win
https://drive.google.com/file/d/1Me5sK_JnCRKiUHwTlgB7GlNnhXy4BDWq/view
Instant Win that gives 5k EXP and 10k Gold (Should be the ratio you get when you rush the Mission)
https://drive.google.com/file/d/1I_8wNjVulyLr4ZPPc063ovRoKknOnli7/view
Rename to 4020.stg and replace the original one, but dont forget to back it up before. Since I put the original somewhere else I used the Missions version from the Troop Mod, but you can just start the Mission with Walter only and the Instant Win will trigger once your load in.
https://steamcommunity.com/sharedfiles/filedetails/?id=2362524811
Here's the thing, I noticed that Rithrin is glitchy only in the upper left part of the map. It takes a while to make his unit stop acting like idiots but, once you're out the very, upper, left part of the map, his unit begins to act normal-ish. But, yeah. You have to hold a tight grip on him and keep watcing him all the time because he can get glitchy again near the middle of the huge skirmish against the infinite enemies - but nothing infuriating like above.
What I got from this experiment is that Heroes doesn't favor an agressive playstyle. And I'm an agressive player. Man. I'm gonna have my ass handed to me until I learn to bait and switch, guerrila warfare hit and run. Boring.
Thanks for all the tips, everyone.
I wanted to like this game but it's pretty much unplayable, thanks to how Blueside and Phantagram handled the gameplay mechanics - and the pathing issues of the PC version. Not to mention the soundtrack, which is terrible, btw.
I don't know what the developers were thinking but they made a 10/10 turn into a 4/10, then CoD comes along and it's a solid 6 and after that comes the MMO which is a 3/10, at best. I've been gaming since the days of the NES and I've never seen such horrible decisions for sequels. Usually you upgrade the newer games but this, here, is clearly a downgrade. No fun at all. The KUF series is the perfect example that inovation doesn't always means good. Crusaders is still one of the best games I've ever played, regardless.
Oh, well. See you guys around the forum.
Archers rape bomber wings and spearman rapes the cavalry, for example. And I'm not talking about damage like in Crusaders. in Heroes any mistake costs you the entire mission.
Storm Riders have -400 defense against lots of attacks instead of like -100 or something from Crusaders and check what Keaton wrote above, Encablossa's and Golem's can wreck your troops in a matter of seconds. Prove me it's "not that hard". It's like my troops only have weaknesses. Like the bonuses provided by armour don't apply.
Stand there with your hero unit and do nothing. Before you can blink you'll notice the health bar gets cut in half. The difficulty of this game is ridiculous.
when i play with bomber wings i only attack troop that dont have any archers near by but tbh bomber wing dont do alot of attack power so i would go storm wings also you can try to win a level with two archers and 1 mortar and 1 heavy infanry
In Crusaders the only infantry that mattered was yours anyways and then you filled the other slots with better units. But here, in Heroes, they hold the enemy pretty well.
And I think I figured out why the hero unit suffers damage over time. I'm probably giving it too much attention and it doesn't really mean ♥♥♥♥ but one of the random soldiers in the pub (Rupert's campaign) hints that you must find a way to finish the leader of an unit ASAP.
Now I don't know how gold and exp are handled in Heroes, but, in Crusaders, you want the battles to drag on forever because more kills = more exp and more SP jumping up and down = more gold. If you kill the leader ASAP you earn less of everything so it's pretty confusing. You could throw the "the unknown missions offer the exp and gold you need" argument but they're actually harder than everything. I believe they're to be played after you finish the story to max out your character just because of that. I've seen unknown missions with enemy troops leveled up to 100 while your troops were, at that point in time, expected to be level 30 at best.
Like I wrote above, I'm probably paying too much attention and it doesn't mean ♥♥♥♥.
And the unknown missions are boring anyways. Even if the soundtrack is bad it's better than complete silence.
No way to beat Morene's Ravens Meadow because that ♥♥♥♥♥♥♥♥♥♥♥♥ of a mission is just an unknown mission with enemies ranging from level 51 to level 86 everywhere! I wasn't playing any of those but now there's no escape. I ♥♥♥♥♥♥♥ have to.
There are TONS of level 86's wyverns that don't take ANY damage from my archers, TONS of level 86 earth golems that, while killable, are just ♥♥♥♥♥♥♥, in general, and an infinite number of orc heavys that gank up on you from all the sides. That combined, again, rapes all of my damn troops in a matter of seconds. ♥♥♥♥♥♥♥♥♥. This game is so ♥♥♥♥♥♥. Where's the strategy in this?! You can't do ♥♥♥♥!
Take back what I said, Blueside. Even if I could I wouldn't help you make another KUF, now. Heroes is making me hate the entire franchise. I'm just TRYING to play because I want to the see the story and because I PAID MONEY for this piece of ♥♥♥♥. ♥♥♥♥♥♥♥ dumb.
Just skip the unknown missions if you're having issues with them, I do all the time as i never saw a point in them aside from doing something thats impossible and getting some extra xp and gold for it which i never really needed in the first place. But if it's a regular mission you are having trouble with just boost up all your units to level 99 at that point, I know you're against cheating and all but people used to find any manner of cheating in heroes on the OG xbox and just roll with it as a valid option to complete most of the campaigns. There used to be a bug that was for both heroes and crusaders where you could get bonus xp during a mission and just exit to world map and do the mission again for unlimited xp. Heroes is and always has been a chore to play most of the time because of this 1 issue.
In Morene's campaign there's a mission in Raven Meadow that advances the story but it's just an unknown mission - without soundtrack and with powerful random troops. I was already skipping all the unknown missions due to it's insane AI generator - and because they're not fun AT ALL - but, this time, I was forced to finish one of them in order to advance the story.
I managed to finish that particular mission after several attempts and an insane amount of retries. I also had to go to custom battle several times and generate weak troops with the difficulty level of the AI set to 1, play, exit, generate, play and exit ad nauseum.
After all that hassle that took me like 3 hours I started Morene's Raven Meadow mission, again, and the game generated troops ranging from level 48 to level 90 and NONE of them, thank God, had spells like meteor and blizzard with them - the worst of the lot.
If someone is having trouble with that particular mission just do what I wrote here. if it helped my buggy as ♥♥♥♥ game it shoud help yours, too.
And no, Vowiel, I'm not against cheating because I was forced to cheat in order to beat several missions. But, even with everything to the max, you can still utter fail to survive.
I only managed to beat Ellen's campaign 100% legit. The others I had to cheat one time or another. Sucks.
I just hope Urukubarr's campaign has none of that forced unknown crap...