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翻訳の問題を報告
i am talking about hitting the post with 4 continous shots and the opposition scoring on the counter by moving the ball through a players foot, the keeper diving the wrong way etc
your last phrase <3 at least on PES you have fun while playing and feel relaxed unlike fifa...and this is the main purpose of playing games which people tend to forget.
Afaik PES does not use a DDA similar system (it is also patented by EA, that specific system, thus similar) So that is most likely the reason.
I reckon if PES had the same licences, then it could actually tip off Fifa, but it does not. PES have been awful at times as well, some iterations are good, but as I said above.. I try not to make this a VS thread.
But the two main things people hate about Fifa is not the unrealistic play (it is full Arcade style) it is DDA and Gambling.
Also Online Seasons Divisions in FIFA 18 was P2P, still all that ♥♥♥♥♥♥♥♥ existed. You could be the host and feel the delay while seeing your opponent's players seamlessly flying around the pitch.
Ok so hitting post 4 times.. Scripted.
Moving the ball through players foot is lag sync issue due to AI controller not knowing exactly where the player is suppose to be on the screen. The ball is actually in a different spot so the animation you see is all jacked up. Goalkeeper diving wrong way. Again that is the AI controller not knowing exactly where the ball is and making a bad decision.
Input lag I would categorize as something else than what I am talking. Input lag refers to the player actions and button delay involved. AI controller sync issues refers to AI moving sluggish, looking like they all have 0 reaction speed. Passes go behind the target, or they go in the wrong direction or player. AI players dont make runs unless you use LB or RB, and since they dont move the defenders mark them VERY tight.
Most people dont understand what AI controller sync issues are since they dont understand the relationship between a client and server, and therefore label them scripting or lag compensation.
In my opinion AI controller issue is by far the worst problem in the game. The scripting... LOL. I can overcome scripting. Just juke the goal keeper and walk the ball into the goal if I have to. However, you can't even advance the ball up the field if you are having AI controller issues. You have to build up slow, and pass laterally and backwards 4 times for every 1 pass forward. You may only get 3 shots the entire match because of it.
The synchronization issue precisely makes the AI run in a different direction of the ball. It precisely causes the goalkeeper to miss a ball slowly rolling towards him. That is A PRIME EXAMPLE of AI controller issues. Your AI players are literally trying to send in decisions to the server when they have no idea where the ball is on the field.
I believe that scripting exists, but it is a minor problem comparatively. I've been screwed more times than just about anyone in FUT, but the fact is I can win 20 games straight when I don't have delay and sync issues. When I have delay and sync problems I have lost 15 matches straight. Two weeks ago I lost my first 15 matches of weekend league, and then won 14 straight, and gave away one win.
I have read the patent and looked at the "code" which is really more comments in the form of psuedo code. I have watched all the youtubes, and read all the reddits on DDA. I have also delved into EA's network, I know exactly what their infrastructure looks like. I know which servers are match servers, which control the market, which control authentication. I know which are the load balancers. I then wrote my own software to watch and collect data on those servers. I know sooner than many of the EA employees when something goes wrong. I know when changes are made. For instance a week ago they reduced the capacity of 3.228.37.241 and 34.198.210.0 which means that they carry less matches, which also means the last leg of their network is far less congested making it the best server to play matches on for the EAST Coast. The problem is trying to get a spot of those servers is harder since there are less spots. I also know there is something seriously wrong with 52.2.112.108. The in game latency tool will show a speed of 14-16ms to most people, but in reality the last hop to the server is around 20ms when polled over several weeks. The lowest latency anyone is going to get will be around 25ms.
I think that most of the BS that players encounter and label as scripting is actually AI controller issues. You for example are listing things that are clearly AI controller issues and calling it DDA. Having developed game engines in the past I have some ideas about what is wrong with the game. Some of my ideas are probably wrong, but I have a clearer picture of the problem than most. The issue is far worse than DDA. DDA could just be taken out of the game in a week. There are core issues with the engine and servers that probably can't be fixed until they scrap the engine and start from scratch.
We funny understand your argument and yes that can also cause issue, but do you even know what DDA is? And do you know that it is a patented feature? read my post again and if you want good DDA and read up about it.
If you want to go further, you can see some of the "unlike DDA" non fact theories as well, about how win/lose depends on how much you play, ie. If you bought packs and don´t rage quit, then they "give you worse stats, scripted goals against you, etc" because you bought packs and don´t quit.. if you rage quit all the time, then they give you a boost, to make you come back.. if you buy packs, they boost you abit, so that you might buy more.
Here is a general article about what it is "in the positive aspect"
https://www.hindawi.com/journals/ahci/2018/5681652/
Here is a random video from youtube (just from google the topic)
I don´t know what the video says, but I reckon it goes into detail about the issues
https://www.youtube.com/watch?v=vYAyCHvhYOQ
Career mode also gets boring real quick, once it gets to that point you have to look at either playing online or volta, both of which suck.
I literally gave my copy of FIFA 20 away.
I have not noticed it in "SP" offline play in the VS mode, but that is also many iterations back, so that might have changed in the last few iterations.
And as for the last point, yes That is a huge issue as everyone builds up slowly and a good way top defend that is to drop back. Which makes for really boring games as even timed finishes seem to be attracted to the posts or to some defenders leg.
As for the Scripting issue, Most people label the AI control issues as scripting issues as well because they can create ♥♥♥♥♥♥♥♥ moments. But even beyond that This issue even happens in offline single player games where my goalie misses a back pass or the ball goes through a defender's foot. So these are quite clearly bugs(Or features if you are wearing a tinfoil hat). This exists even without the server issues and are just magnified when playing online.
I started doing the same and my win ratio went up significantly. Haven't touched FUT in FIFA 20.
So basically the same tactics as in fifa 2017.. (its been a while since I played fifa and not even on my own account "I have kids! they like football") It is sad that EA has turned DDA into a money making machine with disregard to the players actual skill... the game is practically pointless in this case, since your effort does not really matter.
Prior to fifa 13 I used to play each game for hours upon hours however since they introduced sniperfrog each version gets played less and less, 16 was so bad I completely skipped 17 and since then I've only bought the newer version on a deep sale towards the end of their life cycles. Honestly though FIFA 12 was easily the best fifa game they have made but since then everything was focused on Ultimate team