Beautiful Light

Beautiful Light

Tazor Oct 10, 2024 @ 11:29am
Why use Unreal Engine?
Why not use Unity? This used to be the standard for indie developers. When looking at what games came out so far when comparing the 2 engines, Unity seems superior by far to me.

The performance in Unity games is light years ahead. With average hardware at the time of release taken into account. It is very common for Unreal Engine games to come out with absolutely terrible performance, especially from indie studios.

The visuals while objectively inferior in Unity, subjectively to me are better in Unity. Due to clarity. Everything looks nice and crisp. Unreal Engine games generally make heavy use of forced TAA making everything a blurry mess. Like a smudged oil painting.

Mod support. Modders are still struggling to port their mods into the 1.0 version of Satisfactory for example. Again, Unity is light years ahead when it comes mod support. Tarkov uses Unity. Despite the developers being actively against modding, people have still managed to create singleplayer Tarkov along with a LOT of other mods for it.

Why did you choose Unreal Engine?
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Showing 16-30 of 36 comments
Aherys  [developer] Dec 11, 2024 @ 6:14am 
Originally posted by Poden:
so much great potential wasted on a ♥♥♥♥♥♥ engine, I bet that it will run like crap on most machines when it comes out, like all the other UE5 games. I've seen a lot of Vids on Youtube where it basically runs like crap, even on high end streamer machines.

There is an open play test, free, before the release of the game, so you will be able to judge by yourself. If that doesn't suit you, just don't buy it and that fine =)
Primalpoden Dec 11, 2024 @ 4:49pm 
Originally posted by Aherys:
Originally posted by Poden:
so much great potential wasted on a ♥♥♥♥♥♥ engine, I bet that it will run like crap on most machines when it comes out, like all the other UE5 games. I've seen a lot of Vids on Youtube where it basically runs like crap, even on high end streamer machines.

There is an open play test, free, before the release of the game, so you will be able to judge by yourself. If that doesn't suit you, just don't buy it and that fine =)

I will try it for sure, and if it runs smooth and plays well I will for sure buy and play it, because the concept is great. I hope you will be able to make the most out of UE5, where many others have failed.
Aherys  [developer] Dec 12, 2024 @ 8:51am 
The maximum dead line in 2026, so we have time to optimise it =)

After optimisation is a long process, card and unreal engine itself will evolve, that take time, but we work on it.

The main reason why we want to let people test the game before buy it, is specially cause we don't want player who can't run it, to buy it. We try to do the thing fair.
Ligma Male Dec 17, 2024 @ 12:58am 
I have no idea about the extent of the feature implementation you guys have, but I would really love if you watched this video and gave your opinion on it: https://www.youtube.com/watch?v=6Ov9GhEV3eE&t=58s

For context, he usually breaks down performance problems with certain features of UE.
This is just in case something might be of help to you guys.
Last edited by Ligma Male; Dec 17, 2024 @ 1:04am
Aherys  [developer] Dec 18, 2024 @ 6:01am 
i've mostly explained here why this guys is basically scam and say mostly ♥♥♥♥♥♥♥♥♥ :

https://x.com/Aherys_/status/1869317392645423593
Ligma Male Dec 18, 2024 @ 7:16am 
Originally posted by Aherys:
i've mostly explained here why this guys is basically scam and say mostly ♥♥♥♥♥♥♥♥♥ :

https://x.com/Aherys_/status/1869317392645423593
Well, good to know about the input from the actual devs.
both engines are capable, unity and unreal are both entry level engines. source and fox engines are superior.

it comes down to which dev team knows how to tweak the settings and layer materials onto draw calls
Originally posted by Aherys:
UE5 isn't a shame, yes this is performance heavy, and yes, it require for some people an upgrade.

However, if you want to enjoy maximum quality, and more than 120 FPS in 2k, this is possible but require the latest gen (4090).

Ok. So for the million dollar question, is that 2K/120fps on a 4090 WITH or WITHOUT upscalers and frame gen?
Aherys  [developer] Jan 15 @ 2:07am 
Originally posted by Swaggaccino:
Originally posted by Aherys:
UE5 isn't a shame, yes this is performance heavy, and yes, it require for some people an upgrade.

However, if you want to enjoy maximum quality, and more than 120 FPS in 2k, this is possible but require the latest gen (4090).

Ok. So for the million dollar question, is that 2K/120fps on a 4090 WITH or WITHOUT upscalers and frame gen?

It was 120 FPS with frame gen.
With recent performance update we achieve to reach 150 FPS with frame gen, we hope being able to reach 170-180.

Without framegen actually we are about 90-100fps. We think we will be able to reach probably 120.

Always hard to tell, optimisation isn't "hard science" (i mean this is, but hard to predict how thing will go, just know we work in the good way)
Last edited by Aherys; Jan 15 @ 2:07am
at least its not cryengine that sht is horrible
-hunt player with 7k hours
Ligma Male Jan 19 @ 11:22am 
Originally posted by N64 Nymph:
at least its not cryengine that sht is horrible
-hunt player with 7k hours
I played Hunt quite a bit. I also played Crysis, Crysis 2, Crysis 3 multiplayers.
I think the current state of Hunt is entirely programmers' skill issue and Crytek is just a shell of it's former self with skeleton crew. Cryengine is not the easiest to work with, but it is not bad.

Crysis 1 was basically battlefield, Crysis 2 and 3, while never popular, were just as smooth as any CoD game back in the day.
When the Hunt community asked whether they can add a "Killcam" to Hunt Showdown, one of the responses by devs was that there are "engine limitations", while it existed in a perfectly functioning statein games that are more than decade year old.

That is all you need to know basically. Maybe it is true and there were engine revamps that no longer allow such feature to exist. However, given how buggy and rough the game still is after so many years, I will just default to saying their devs are just not good.
Last edited by Ligma Male; Jan 19 @ 11:25am
Qtael Jan 23 @ 2:23pm 
Because unreal engine 5 is the best free engine on the market and if you know how to use it, you can do anything you want with it
xCeezyx Feb 3 @ 4:47pm 
Originally posted by Buford T. Justice:
so much great potential wasted on a ♥♥♥♥♥♥ engine, I bet that it will run like crap on most machines when it comes out, like all the other UE5 games. I've seen a lot of Vids on Youtube where it basically runs like crap, even on high end streamer machines.
The reason is because most big companies all throw on nanite thinking its a performance enhancer compared to other methods and then throw on lumen and don't even care to make sure its optimized because why should they, the optimization doesn't make them any more money with it so they keep pushing the game and make alot of money and move onto another game just to repeat it again.
Last edited by xCeezyx; Feb 3 @ 4:49pm
frame gen are fake FPS so honestly saying your games gets 150+ FPS with frame gen not a net positive. In fact Frame Gen in high paced FPS is not good at all should never be used in FPS or high speed action games or Soul's Like games. Also I doubt this game is massive seller it's Reaction shooter it prob be popular for a mouth or two then fade away.
Aherys  [developer] Mar 30 @ 1:32pm 
Originally posted by Malice Shadows:
frame gen are fake FPS so honestly saying your games gets 150+ FPS with frame gen not a net positive. In fact Frame Gen in high paced FPS is not good at all should never be used in FPS or high speed action games or Soul's Like games. Also I doubt this game is massive seller it's Reaction shooter it prob be popular for a mouth or two then fade away.

Sorry, but what the ♥♥♥♥ reaction shooter mean ?
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