Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For babies and criminals...well I play with the pause on so rarely deal with the latter...and I'll admit, this last playthru made none of the former, just because it only speeds up cultist clutter, which gets to be a problem now that they have an actual level cap.
"Child needs" On/Off should be an option in the accessibility menu if anything like the above gets implemented. You can never give the player to many options.
And a passive benefit/boost for the Elder building would be a good idea.
I'd also suggest increasing the cap on how much devotion the Shrine can hold. Late game your followers can completely fill it up within minutes. Feels like the cap for it was set before the two expansions & never increased.
It's been suggested by multiple people that we have a "Lighting Rod" that can drain all devotion from all structures in the base all at once, maybe as a final upgrade for the shrine?