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There seemed to have been no way for the second player to choose Keyboard and mouse, as well as another interesting bug...
That the host had to play as Player 2.
While for feedback, I do kinda wish the other player could do things while the other is in a menu for cooking, etc. Even if that just meant they could move their character, cleaning poop, etc. While the GUI for the menu being mostly transparent.
Also it just feels punishing to talk to your cultist because the other player has no choice but to sit down their controller and just watch you. So the longer you take, the less control and fun they have.
It's my main issue, at least.
Hopefully , you will take this feedback to heart & fix / make these small changes , as it is clear from the 30 or so hours ive played coop how much thought was put into the 2 player mechanics , from the purple loading screen , to camera movements. So much attention to detail to let player 2 have the whole experience, it would be a shame to let this (relatively) small setbacks to throw all of that off balance.
Cheers !
Steam remote play is your best option , or play with your girlfriend / brother friends tgat live close by , or take a drive to a friends house .
I take a couple hours drive once a month to a friend for a game night exactly for games like that
1. Beating the One who waits leads to a HARD crash. Like I got some loading screen of the red crown with a blue loading bar and then it was back to desktop. It then saved afterwards but still, it wasn't pleasant
2. The goat (or co-op partner) can't use custom controls on their controller. They could the *first* time we played, but when we booted up to play again it messed up their controls and ever since then we've had to use a normal layout. The problem with it is that everytime we book the game back up and use the co-op partner their controls don't register anymore. They can still move and such, but all the prompts show up as "--" "Press -- to.." The only way around that is to always go back to their controls and set it to another layout and then back again
3. We have 2+ Yarlen's and EVERY SINGLE DAY the game tries to give us another Yarlen. If we accept them it just messes up the ones we already have and it's causing chaos. It's also really SUPER annoying to lose 25 faith every single day because I'm not accepting that quest anymore. I also know that it has a follow up quest but we'll never get it because it's stuck on just giving us Yarlen's
4. What really is annoying in combat is that the resurrect your co-op partner button is tied to your dodge roll button. So like 80% of the time either one of us are dodge rolling to get away from the enemies on screen or something else and then we accidentally roll into one another and end up resurrecting the other. This isn't something that we desire a lot of the time because we don't always need to resurrect as it costs the player a heart to do so. Sometimes we just need to finish the fight with the better equipped player or the room is almost finished and we'd get revived anyways but now we lost a heart doing so
5. The screen zooms out A LOT when you're in the base which makes it a lot harder to select and do stuff in the base as the more things get zoomed out the more the interactions start merging into one another
6. I swear that we're taking phantom damage but can't prove it. There's a lot of times I've been just standing there or I'm like 80% sure is a safe place and then I just take damage
I'm sure there's more but I can't remember it all at the moment
I do know that we have to quit to the main screen and come back into the game every couple days or thing sin the cult get all funky
Same here. Was trying to rebind dodge roll and experinced exactly this bugs.
We had to end playthrough due to the game freezing several times (the game works, but both players cannot press anything).
The worst thing is that the game saves resources and statuses, but not progress. Therefore, when we re-entered the game, we rolled back to the beginning of the day without the resources that we had.
4. - you just need to bind your interact and dodge to different controls , that simple.
As for the limitation of goat , thats up for the devs to add
These fixes aren't very user friendly, especially if you do a LOT of customer control changes. That would require over 20+ rebinds each match
As for your "fix" for number 4, that doesn't work if you can't use custom binds nor do either one of us want to rebind a ton of keys each time we want to play. PLUS they're using the default controls and running into this issue. That's the problem, you shouldn't be having said problems with the default controls and the fix isn't just to do custom controls
Also when we tried to reset things to default before it reset the ENTIRE game to default, like all the settings video, audio etc etc. It took a long time to go through everything and set it back the way it's supposed to be for us. We were on the control section editing the controls and there was a option to "reset to default" which just reset the whole game to default, not the controls which is kinda silly. It also didn't fix their controller issue with being able to rebind stuff, it just made it worse by having to do more work on our end for nothing
Lastly, there's like 4 different interact buttons in the controls and it's not like we know which one you change changes what as they all just say interact.
I did it so many times That i remember ot by heart -
:
Difficulty meduim - hard
Graphics - 1080p - 2160p
Fps - 60 - infinite
V sync off
Fullscreen - borderless windowed
Ultra settings
Music +3
Voice over -1
Screen shake 50%
Pause time on crusade
Force weapon blade
[ x2( do this once for controller 1 and the 2nd time for controller 2 )
Dodge A
Curse B
Heavy Y
Attack X
Fleece ability RB
Bleep RB
Return to cult RS
Track Quest RS
Interact LS (mapped to pedals)
Relic LB
Also added secondary bindings for
Curse LT
Heavy RT
So yeah I spend couple minutes each time though i think i got to the point it takes me.less than a minute to do this each time we boot the game / we reconnect a controller .
If we play for 4 hours id have to do this 2/3 times .
I hope they will fix it