Cult of the Lamb

Cult of the Lamb

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Glimbo Aug 16, 2022 @ 7:58am
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Genders
Before I start no, this is not a troll or a political take. I am wondering why didn't the devs add in a male or female option for you and your cult members. The possibilities are endless for the population Sim of the game it will allow you to have generations of followers with mix variety of looks and traits.

With your lamb being male or female you could also include a system where your offspring can be " the holy" one and can live longer and can follow you in combat and use abilities similar to you. This can also be a way to introduce multiplayer player co-op.
I'm trying to get this post some attention so that the devs can improve this beast of game.
Last edited by Glimbo; Aug 18, 2022 @ 8:29am
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Showing 16-30 of 199 comments
Ninian Aug 16, 2022 @ 10:18am 
Originally posted by Nightfade:
Actually they do have genders, they just are not stated very often. I have seen cult refer to other members as brother, sister, he, and her.

I wonder if it's tied to the Variant option in some way. Thanks for the heads-up there.
HoboRockBox Aug 16, 2022 @ 10:27am 
In my mind, I imagined that they're all male. Idk why. I didn't really think about it till now

Anyway, I like that they are endogenous. I wish more games did that, I like being able to decide for myself
Ninian Aug 16, 2022 @ 10:29am 
Originally posted by FutureSpaceHobo:
In my mind, I imagined that they're all male. Idk why. I didn't really think about it till now

Anyway, I like that they are endogenous. I wish more games did that, I like being able to decide for myself

"Decide for yourself" is a major selling point of Cult of the Lamb in my opinion that not enough people talk about. Like there's about five solutions to dealing with dissenters and all are valid. One solution being morally neutral, one solution being kind of beautiful/pure and three incredibly sadistic and/or murderous solutions.

Love this game so much.
HoboRockBox Aug 16, 2022 @ 10:34am 
Originally posted by Ninian:
Originally posted by FutureSpaceHobo:
In my mind, I imagined that they're all male. Idk why. I didn't really think about it till now

Anyway, I like that they are endogenous. I wish more games did that, I like being able to decide for myself

"Decide for yourself" is a major selling point of Cult of the Lamb in my opinion that not enough people talk about. Like there's about five solutions to dealing with dissenters and all are valid. One solution being morally neutral, one solution being kind of beautiful/pure and three incredibly sadistic and/or murderous solutions.

Love this game so much.
I agree, I like that too. It makes it feel like you really get to customize what kind of cult you have
Last edited by HoboRockBox; Aug 16, 2022 @ 10:35am
Alastor Aug 16, 2022 @ 11:43am 
its better to leave it like this.
Otr Aug 16, 2022 @ 11:52am 
I think that it isn't important, "but" it would be nice to have. That said, it should be further down the road map after bug fixes.

A large part of the game is about choices and genders would be relevant for some cults and their doctrines once the game is expanded upon further. Imagine getting bonuses because you keep the genders 1:1 or your entire cult is just one gender? Are you willing to sacrifice Greg just because he's a dude and you need to preserve gender equality (and also the poop thing he's super into) or do you recruit another girl and strain your already limited resources?
Ninian Aug 16, 2022 @ 11:59am 
Originally posted by Otr:
I think that it isn't important, "but" it would be nice to have. That said, it should be further down the road map after bug fixes.

A large part of the game is about choices and genders would be relevant for some cults and their doctrines once the game is expanded upon further. Imagine getting bonuses because you keep the genders 1:1 or your entire cult is just one gender? Are you willing to sacrifice Greg just because he's a dude and you need to preserve gender equality (and also the poop thing he's super into) or do you recruit another girl and strain your already limited resources?

Or do a ritual that turns Greg into a girl to keep the unigender bonus, but he takes a MASSIVE loyalty hit for screwing with his identity like that and you're forced to imprison him almost immediately after. Unless you read his mind in advance and figured out he's a closet trans girl. Then instead the effects are reversed.
WinterFloof Aug 16, 2022 @ 12:03pm 
Originally posted by Smug Kot:
why sexualise cute cartoonish animals? gender ain't necesary in this game even less when theres a ♥♥♥♥♥♥♥ marriage doctrine.

Furries really ruined everything

Originally posted by Yeti:
Because it's 2022 and they would be cancelled by reeeing twitter clowns if they misgendered or allowed you to sacrifice a female. Eggshells doesn't even begin to describe the environment games have to walk these days.

Why walks on eggshells when you can just skip it? pretty much the reason why the lamb and the followers are "whatever you want they are"

Who said anything about sexualizing? Knowing the gender of a character isn't sexualization.
WinterFloof Aug 16, 2022 @ 12:07pm 
Originally posted by Ninian:
Originally posted by FutureSpaceHobo:
In my mind, I imagined that they're all male. Idk why. I didn't really think about it till now

Anyway, I like that they are endogenous. I wish more games did that, I like being able to decide for myself

"Decide for yourself" is a major selling point of Cult of the Lamb in my opinion that not enough people talk about. Like there's about five solutions to dealing with dissenters and all are valid. One solution being morally neutral, one solution being kind of beautiful/pure and three incredibly sadistic and/or murderous solutions.

Love this game so much.

I agree. Why have a character be stated to be one gender or the other when you can leave it for the player to decide based on their interpretation? In a gaming landscape where it feels so common for games to spell everything out for you unless it's a mystery game or one with hidden lore. I wouldn't change a thing about how gender is handled in this game.
Shadowspaz Aug 16, 2022 @ 12:31pm 
Everyone's talking about gender politics, but I don't think that was OP's point:
Originally posted by khopesh:
The possibilities are endless for the population Sim of the game it will allow you to have generations of followers with mix variety of looks and traits.
The idea is adding the ability for your cultists to reproduce. I love the idea of the Lamb having their own "holy" descendant- Lots to play with there. I don't think any of this is necessary to the game, but it doesn't feel like the intent was to start a debate on gender politics. OP is just mentioning the act of reproduction, which typically requires a male and a female. That's all.

But with a style like this, I don't think gender is necessary for this idea. Just have some hearts, a poof, and suddenly a baby.
Courtflash Aug 16, 2022 @ 12:53pm 
Probably because we then lurk into the territory of child abuse and child safeguarding issues. Children being dragged into or born into cults is probably a little too real for what this game is trying to go for. I'm very glad all the followers are adults and would prefer we keep it that way. Sure it might be an easier way to get a steady stream of followers, but this isn't Rimworld. Reproduction seems so unnecessary for what you're looking for. You could easily have a "chosen one" without them being your child, i.e. your spouse could actually have a purpose other than occasionally smooching you.
Ninian Aug 16, 2022 @ 12:58pm 
Originally posted by Courtflash:
Probably because we then lurk into the territory of child abuse and child safeguarding issues. Children being dragged into or born into cults is probably a little too real for what this game is trying to go for. I'm very glad all the followers are adults and would prefer we keep it that way. Sure it might be an easier way to get a steady stream of followers, but this isn't Rimworld. Reproduction seems so unnecessary for what you're looking for. You could easily have a "chosen one" without them being your child, i.e. your spouse could actually have a purpose other than occasionally smooching you.

Know what really adds to the point you're making? Weddings in this game are the most useful on the youngest possible followers so you can get the maximum possible benefit over the length of their life.

Like you said, that's getting WAY too real.
Bunny Aug 16, 2022 @ 1:02pm 
Originally posted by Courtflash:
Probably because we then lurk into the territory of child abuse and child safeguarding issues. Children being dragged into or born into cults is probably a little too real for what this game is trying to go for. I'm very glad all the followers are adults and would prefer we keep it that way. Sure it might be an easier way to get a steady stream of followers, but this isn't Rimworld. Reproduction seems so unnecessary for what you're looking for. You could easily have a "chosen one" without them being your child, i.e. your spouse could actually have a purpose other than occasionally smooching you.
Agreed. And considering the stuff you can do to your cultists as is that are not only evil but also straight up gross (Eating poop and all, which is a legit thing one cult did. Tho in this game's jokey lighter sense, poop humor isn't far-off from humor. like one anime gag about the golden poop tower). We don't need anything getting too close to home, especially not with children involved. The game as is is already kinda risking that being a sorta satanic-ish religious cult that kills the beings within and literally eats them as food for dinner. Adding kids into the game would basically add the potential to abuse those children. Ik it's fiction, of course, but you kinda have to be very careful with kid characters.

I rather my followers stay adults,children and whatnot don't have a place in this game.

Also agreeing in addition to what Ninian said as well.
Originally posted by Ninian:
Know what really adds to the point you're making? Weddings in this game are the most useful on the youngest possible followers so you can get the maximum possible benefit over the length of their life.

Like you said, that's getting WAY too real.
The last thing we need is for the game which is already allowing you to marry anyone and everyone to put them in as an addition.

Maybe it's too deep for a game like this, but it's a thing in actual cults. The less it can step on the toes of while still allowing to keep its super dark themes, the better. Let's keep it that way.
Last edited by Bunny; Aug 16, 2022 @ 1:09pm
Ninian Aug 16, 2022 @ 1:05pm 
All that said I wouldn't be opposed to a mod adding this to the game. Exploring deeply disturbing cult dynamics is this game's bread and butter. But I STRONGLY recommend the devs don't do so in an official capacity, because at least they can wash their hands of a mod doing it.
Bunny Aug 16, 2022 @ 1:12pm 
Originally posted by Ninian:
All that said I wouldn't be opposed to a mod adding this to the game. Exploring deeply disturbing cult dynamics is this game's bread and butter. But I STRONGLY recommend the devs don't do so in an official capacity, because at least they can wash their hands of a mod doing it.
Can agree there, the devs seemed to have done their research to put real (and fictional) elements in without going darker, and the game's already pretty dark, funny cutesy animal people notwithstanding of course. It's a risk as is. The devs putting even nastier and potentially triggering stuff in the game is out of the question, and considering how sensitive social media is nowadays, better not as so they don't get called out. Tho if there was to be a mod of that, they have the right to shut it down as well.

As for the OG topic, there's no reason to put genders in the game outside of reproduction, or gay marriage. Which considering everyone's androgynous as is, again, like said, that's for you to decide. You can already do a sort of polygamist cult thing in the game after all.
Last edited by Bunny; Aug 16, 2022 @ 1:15pm
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Date Posted: Aug 16, 2022 @ 7:58am
Posts: 199