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Though they are still worse then for example illnes (that can be cured faster with less player input and has a easyer instant cure)
cult management in this game is a lot more of a chore than a challenge
Edit: and before anyone comes at me with the follower requests that cause your flock to grow, those are random its not always going to be dissenters that they request to recruit.
Here is some easy way out:
1: getting enough cult members to unlock all 4 stages.
1.b.: develope the demon circle to stage 3 so you can demonize
2: kill all of them
3: recruit 3 new members
4: reroll (by killing them or offering them) cult members till you got 3 demonifications which are halfway acceptable, also pay attention that not a single cult member has some negative multiplicator for experience points
You can now devote all your love to those 3 cult members, should any of them die of one or another case you can resurect them, which makes them stick with their old level, they become young again (though it still counts age normally, so you can have some 200+ old members) and so on.
You gain some really great buffs during exploration (as high level demons are quite decent), you barely lack resources for anything at all, you also rarely have to feed any of your members and you can explore levels for however long you want.
And don't worry about leveling your stuff, you don't need anyone to pray if you pick up a zealous weapon and you should be nearly maxed in your church when you get to a point where you don't want more followers.
If I was able to make someone be an cook... I would not mind cult management. But it's just not rewarding and just annoying on higher difficulty. Nothing I enjoy.