Cult of the Lamb

Cult of the Lamb

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RenWyvern Aug 25, 2024 @ 1:44pm
How does everyone set up their cult?
Recently, I've noticed in discussions that everyone has different preferences when it comes to how they set up and manage their cults- ranging from maxing out stats and game mechanics, to making their cult grounds as pretty as possible, to trying to make a full village, or other setups. And now I'm curious what everyone's preferences are- how do you all like to set up your cult grounds? What do you prefer to focus on? Is there anything you don't include in your cult?

Personally, I like to to the village route. I try to split the grounds into different "districts" of sorts- a housing district for all the huts (gotta do the three person huts cuz I like to see how large I can make the cult), a religious district where I put the mission building and confession booth along with any religious related buildings, a farming district, a "business" district where I set up buildings for followers to operate (and the tailor and healing bay, even if I have to be the one using them), a graveyard, etc... I may have to shuffle stuff around on occasion when I need to add even more sleeping quarters, but its worth it for my playstyle.

I also used to have a "refinery district" where I put a few refineries, the lumberyard, and the mines, but I also have an area set up with a bunch of offering statues so I don't really need them anymore and got rid of them entirely... I may put the knucklebones table up there, but part of me also wants to put it closer to the housing district cuz its something the followers would use.

Anyways, what about everyone else?
Date Posted: Aug 25, 2024 @ 1:44pm
Posts: 0