Cult of the Lamb

Cult of the Lamb

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Star Sage Jan 18, 2024 @ 7:28pm
Anyone else feel the penalty for drinks is too much?
Like, if you make six drinks, you better darn well have a way to immediately boost faith, or be brainwashing people, because it will take you from 100 to 0 like that.
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Showing 1-6 of 6 comments
Maíz Jan 18, 2024 @ 7:42pm 
Drunk jackasses trying to kill each other are so hard to control lmaooooo
The more innocent and unexposed to alcohol a population is, the more susceptible they are to abuse of it. This makes sense.
Vanessa Jan 18, 2024 @ 8:04pm 
Originally posted by Hand's Hermit Permit:
The more innocent and unexposed to alcohol a population is, the more susceptible they are to abuse of it. This makes sense.

Not like they build alcohol tolerance over time or anything.

Ultimately the drinkhouse is a bit of a noob trap - spending resources on making your followers break stuff, kill each other and barf everywhere is a lose-lose.

You still kind of need it for Sin generation, but my advice is to give someone a Sin confession and then serve them a drink to fill the rest of the bar. One person being drunk is fine - they won't start fights, you can just swing by when they're sober to clean up their damage and messes.

Other than roleplay or wanting to add to the challenge, never queue up a bunch of drinks and let your followers get bevved up.
Maíz Jan 18, 2024 @ 8:14pm 
Originally posted by Vanessa:
Originally posted by Hand's Hermit Permit:
The more innocent and unexposed to alcohol a population is, the more susceptible they are to abuse of it. This makes sense.

Not like they build alcohol tolerance over time or anything.

Ultimately the drinkhouse is a bit of a noob trap - spending resources on making your followers break stuff, kill each other and barf everywhere is a lose-lose.

You still kind of need it for Sin generation, but my advice is to give someone a Sin confession and then serve them a drink to fill the rest of the bar. One person being drunk is fine - they won't start fights, you can just swing by when they're sober to clean up their damage and messes.

Other than roleplay or wanting to add to the challenge, never queue up a bunch of drinks and let your followers get bevved up.
Although everything you say is true, drunk jackasses killing each other is funny :3
Auburok Jan 18, 2024 @ 9:07pm 
Yeah, I agree: the sin mechanic in general kind of sucks. It's been a bit anti-fun so far. The turnover on cult members is so high already, now we have yet another reason to babysit the base for one specific resource while most of the progress (at least so far in my revisit) is tied to doing the same four dungeons again.

It's funny the first time, I suppose, but the humor's pretty shallow all-round, and it ends up just being yet another tedious addition to this game.
Massive_CM  [developer] Jan 19, 2024 @ 8:14am 
Thank you for your feedback! Passed to the rest of the team :)
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Date Posted: Jan 18, 2024 @ 7:28pm
Posts: 6